Monte Carlo Methods for the Game Kingdomino
zayenz.se
zayenz.se
The follow-up game, Queendomino, introduces more game-play mechanics and a greater amount of interaction and strategic choices, making it more of a gamers game. I like them both, and it depends on the mood which is the most fun to play.
It would really be interesting to see how AlphaZero style game play would work out. In particular, the very wide branching factor (when accounting for stochasticity) and relatively shallow game tree might change the characteristics noticeably.
One thing that might be hard is to construct a reasonable game state representation for the neural network that is efficient for learning.