Many would consider that a feature, but if you want to #yolo it anyway, like in most other languages, just use trace in prod and call it a day.
Many would consider that a feature, but if you want to #yolo it anyway, like in most other languages, just use trace in prod and call it a day.
For example, you can specify what should happen is IO fails in your logging configuration. This handles the exceptional case consistently and in a single place without forcing you to structure your whole app around it.
What's more is that there really isn't a sane way to recover from such a catastrophic failure. If your database goes down, or you lose a disk, the only thing you can do is shut down the app. It's not like it's gonna keep humming along with the logging failing silently.
This kind of hyperbole that your either solve all problems via the type system or #yolo is precisely what makes Haskell community so toxic in my opinion.
The comment above where pka snidely claims that using any alternative to types amounts to yolo is quite representative. He outright dismisses that any valid alternatives are possible, and he indirectly claims that people using other methods are being unprofessional and are cutting corners. That amounts to toxic behavior in my opinion.
That's an interesting thing to say, seeing how representative figures of (specifically) the Clojure community get really defensive really quickly once somebody questions the effectiveness of dynamic typing - which I specifically didn't do.
> He outright dismisses that any valid alternatives are possible
I was merely dismissing your incorrect claim about logging in Haskell. And yes, not taking advantage of the type system when you are already programming in a language with a type system amounts to #yoloing it, in my opinion. Doing the same in other languages is fine, since you don't have another option really.
You've already conceded that your solution is not appropriate for production, yet you keep saying the claim is incorrect. You can't have it both ways I'm afraid, and it's the definition of being defensive. You can't even acknowledge that your preferred approach to dealing with side effects has any drawbacks to it.
Meanwhile, the opposite of what you're claiming is the case in practice. Other languages allow you to use monads to encode side effects if you wanted to, but Haskell is the language that doesn't give you other options.
I’ve done no such thing.
> You can't even acknowledge that your preferred approach to dealing with side effects has any drawbacks to it.
It does, probably not the drawbacks you think of though (“conceptual overhead of types”?).
Generally, you seem to be awfully incompetent in a language you claim to have used for a year. That’s not a bad thing, but you don’t present your arguments with a big fat disclaimer stating that. If you did, I think there would be much less tension in these kind of discussions.
>These can be useful for investigating bugs or performance problems. They should not be used in production code.
This is perfectly inline with my original claim.
The drawback is that you're forced to structure your app around types, and this can lead to code that's harder for humans to understand the intent of. The fact that code is self consistent isn't all that interesting in practice. What you actually want to know is that the code is doing what was intended. Types only help with that tangentially as they're not a good tool for providing a semantic specification. If you don't understand that then perhaps you're the one who is awfully incompetent in this language.
>Generally, you seem to be awfully incompetent in a language you claim to have used for a year.
I disagree with the philosophy of the language because I have not found it to provide the benefits that the adherents ascribe, and I gave you concrete examples of the problems it introduces. I'm also not sure what you're judging my competence in it on exactly as you've likely never seen a single line of code that I've written in it. Perhaps if you stopped assuming things about other people's competence based on your preconceptions there would also be much less tension in these kind of discussions.
And I don’t need to. I (and anyone proficient in Haskell, really) can infer your competence with somewhat reasonable confidence based on your comments, like this one.
People who’ve just read LYAH are able to contribute to production codebases already, no problem, but they still may not have even understood basic concepts, such as functors or monads (this is firsthand experience from work), let alone monad transformers, arrows or lenses - which I consider to be a good thing. Based on your comments (and not only this thread here), this is where I’d place you in terms of competency, but of course you are more than welcome to correct me.
And this is the most hilarious aspect of Haskell community. You assume that the only reason people might not like the approach is due to their sheer ignorance of the wonders of the type system.
>People who’ve just read LYAH are able to contribute to production codebases already, no problem, but they still may not have even understood basic concepts, such as functors or monads (this is firsthand experience from work), let alone monad transformers, arrows or lenses - which I consider to be a good thing. Based on your comments (and not only this thread here), this is where I’d place you in terms of competency, but of course you are more than welcome to correct me.
Nowhere did I state that I have trouble doing any of those things. What I said is that I have not found any tangible advantage from doing it. I found that this approach results in code that's less direct and thus harder to understand. This is similar problem that lots of Java enterprise projects have where they overuse design patterns.
My experience tells me that the code should be primarily written for human readability. Haskell forces you to write code for the benefit of the type checker first and foremost.
No, I don’t, and when I happen upon somebody who is competent in Haskell and still prefers Clojure/Erlang/whatever then genuinely interesting conversations tend to happen.
This is not the case here though.
Have a good day.
That being said I don't think the "well just let it blow up" is a good one either. It works in a certain subset of cases (when you know that your program can only do certain things and you have a useful supervisor such as in Erlang).
I think that philosophy is part of why Clojure has historically had problems with error handling especially in its own toolchain (e.g. its rather cryptic error messages) and still doesn't really have good tooling or patterns for it (e.g. I think nil punning is a dangerous pattern, throwing useful and specific exceptions feels unidiomatic with the need for gen-class, and it doesn't seem like other solutions have garned much mind share).
Spec is gaining momentum, but seems to still be spewing mysterious messages that require some familiarity to decipher in some cases (although last I checked things seemed to be on the upswing and I'm quite out of date with Clojure at this point).
Even when your app fails you still want to do leave a human readable message and then e.g. log metrics on what kind of error it was and metadata about the error to some supervisor service rather than just let whatever the deepest exception was filter through. "Our authorization request to the database failed with an authorization error and this is the metadata" saves a lot of time compared to an NPE, especially when you're the maintainer and not the writer of the code in question.
The Elm community I think is the gold standard of taking the error path as seriously as the success path when it comes to their tooling and it really pays in my experience when I use it.
When it comes to error messages, I would argue that Haskell ones are no better than Clojure. If anything they're often even less useful because of how generic they tend to be. All you'll know is that A didn't match B somewhere, and figuring out why is an exercise left to the reader.
Personally, I like nil punning and I find it works perfectly fine in practice. My view is that data validation should happen at the edges of the application, instead of being sprinkled all over business logic. If you know the shape of the data, then you can safely work with it.
The idea of doing validation at the edges also applies to functions, if nil has semantic meaning then the function should handle it before doing any nil punning. If it doesn't then it should be safe to let it bubble to a place where it does.
The idiomatic solution for throwing errors in Clojure is to use ex-info and ex-data as seen here https://clojuredocs.org/clojure.core/ex-info
Spec errors are not really meant for human consumption, but there are libraries such as expound https://github.com/bhb/expound that produce human readable output. My team is using it currently, and we're very happy with it. I do think that more could be done in the core however, and it does appear that 1.10 will make some improvements in that department.
In general, the impression I have is that Clojure errors aren't poor due to technical reasons, but simply because the core team hasn't considered them to be a priority until recently.
I haven't found a good way of switching on ex-info generated exceptions. I usually end up having to do string matching or key searching both of which feel brittle. There's ways of following patterns within the boundaries of my own codebase (e.g. a custom key I know will always be there), but that doesn't play well with the ecosystem at large because there aren't well established conventions around what's what. I don't want to come off as saying there's a fundamental reason why Clojure couldn't have better error handling. It's not a language level thing but rather a community thing. I think Python is a good example of where the community has coalesced around using specific error types even though it's a dynamic language.
I totally agree with doing validation at the edges of the program and try to enforce that in whatever language I'm writing in. I think this is a common misconception about statically typed FP that shows up in e.g. Rich Hickey's talk about types. It's quite rare for things like `Maybe` or `Either` to actually show up in your data structure (e.g. Rich Hickey's SSN example). You usually end up bubbling the error to the top of your module and deal with it at a module level. The type is just there to make sure you don't forget to deal with the error (which is the biggest thing I miss when I'm in languages which emphasize open world assumptions and don't give good tooling to create closed world assumptions; I want to know if I've handled all my errors and all states of my application!).
Yeah the problem is that I've found in the legacy Clojure codebases I've maintained it's rare that nil ever has a unique meaning and often ends up getting reused for a lot of different meanings. For example "A key doesn't exist in this map" and "This data is of a completely different shape than I expected" are different error conditions with different errors that usually both turn nil in the ecosystem.
This lispcast article really hit home for me and sums up some of the pain points I hit using Clojure in production: https://lispcast.com/clojure-error-messages-accidental/. You eventually internalize the compiler errors so they're not a huge deal but the ecosystem at large doesn't have a great story for runtime errors.
I'd really like to see something along the lines of dialyzer for Clojure This talk proposes a good approach for that I think https://www.youtube.com/watch?v=RvHYr79RxrQ
It would be great to have a linting tool that finds obvious errors, and informs you about them at compile time. For me that would be an acceptable compromise.
Overall, I would say that it does take more discipline to write clean code in a dynamic language. The problems you describe with legacy codebases are quite familiar. I've made my share of messes in the past, but I also find that was a useful learning experience for me. I'm now much better at recognizing patterns that will get me into trouble and avoiding them.
My limited experience with static analyzers is that you also end up with unpredictable breakages of the form "hmmm... so if I leave the variable here my static checker tells me I'm wrong, but as soon as I move the variable down one level of scope it just silently fails to see the error."
Regardless I haven't used Dialyzer myself and I have a good idea of the very very finite number of minutes I've spent with Erlang proper (as opposed to just reading about it), so who knows. It'll be fun to see where this goes. Thanks for the link!
The really big innovation I'm personally waiting for is combining static types with image-based programming (e.g. Clojure's REPL) which seems like an open problem right now because it's pretty difficult to think about what static invariants can and can't be maintained when you can hot reload arbitrary code. That and better support for type-driven programming a la Idris. Working with the compiler in a pull-and-push method (which you can get a crude approximation of in Haskell with type holes and Hoogle and some program synthesis tools, but oh man if even the toolchain for that was mature that would be huge!) was as big a revelation for me as REPL-based programming in Clojure was.
Personally, I would find this very valuable because it would help catch many common errors early while staying completely out of the way.
And yeah, I can't really do development without the REPL anymore. I find the REPL makes the whole experience a lot more enjoyable and engaging than the compile and test cycle. It's really a shame that most languages still don't provide this workflow.
Haha, well that's where you and I differ. The REPL is amazing, but I still want my ability to create closed world assumptions first!
I've read that the author is looking at improving inference in it, and at generating types from Spec, so it might still find a niche after all.
And I understand completely, it's all about perceived pain points at the end of the day, and we all optimize for different things based on our experience and the domain we're working in. That's why it's nice to have lots of different languages that fit the way different people think. :)
I like having to do logging the Haskell way, actually. it allows for more coherent and easier reuse. What if want to reuse some code, but do logging in a specific way? By allowing the caller to decide where logging goes you can readily accomplish this.
In Haskell you can write a function that does "unsafe" logging and handles exceptions if that's the behaviour you want. You can even make that function change its behaviour based on a config file if you really want to.
> What's more is that there really isn't a sane way to recover from such a catastrophic failure. If your database goes down, or you lose a disk, the only thing you can do is shut down the app. It's not like it's gonna keep humming along with the logging failing silently.
That sounds like an argument for including the IO effect in your whole program's structure like people usually do in Haskell, no? If you change a function that doesn't access the disk (e.g. something that just grinds out a mathematical computation) into one that does access the disk by adding logging, you have a new set of possible failure scenarios to be aware of and want that to be visible.
I appreciate that this all sounds very theoretical but it can easily lead to real-world failures. I've seen "impossible" control flow because of an unanticipated exception in a function that didn't look like it could exception cause production issues. I can easily imagine e.g. leaving data in a remote datastore like redis in a supposedly impossible state because your redis-error-handling code tried to first log that an error had occurred and that logging then failed because local disk was full.
> This kind of hyperbole that your either solve all problems via the type system or #yolo is precisely what makes Haskell community so toxic in my opinion.
Every time I've bypassed the type system I've come to regret it, usually when it caused a production issue. It's not hyperbole, it's bitter experience.
If dynamic typing was problematic we would've switched back a long time ago.