Congrats for the PR successes, and also for turning what I can only assume was a worrying SimCity habit into a career & a tool for good.
To expand that SimCity analogy to its breaking point: I've long fantasised a game/simulator crossover that tries to get as close as possible to simulate a city. Down to, say, individual agent's decision to eat out or shop for groceries, and the resulting traffic etc.
Is that something you see happening in the (longish-term) future?