The whole reason libraries and frameworks were created is so everyone doesn't have to dig down to the bare metal to get a task completed. If my manager asked me to provision a server to run an application on and I sat down and built my own hardware from scratch and then wrote my own OS rather than clicking a single button in VMware, I'd be fired pretty quickly.
The fundamental difference is not amount of free time. It's just a question of interest and what you are good that. There are people who spend their endless free time making shiny web apps just like there are people who spend it designing CPUs for fun.
Depending on your line of work digging to the bare metal does help get your job done quickly. I know a number of embedded systems programmers, bare metal is their job. There are people paid to work on the Linux kernel, to program FPGAs for high-frequency trading, and so on.
And learning the low level can help doing your job quickly even if you are not a systems programmer. All abstractions are leaky and inevitably some low-level problem will bubble up into your high-level application and you will have to deal with it. If you understand the low-level it may take half or one tenth of the time to figure out and fix the problem.
When the subject of many layered JS frameworks and dependency graphs with hundreds of mini libraries comes up I'm always reminded of Rasmus's 30 second ajax tutorial: https://web.archive.org/web/20060507105529/http://news.php.n... (And the modern equivalent: http://youmightnotneedjquery.com/) Very often libraries and frameworks are brought in because they "help us go faster [because of x,y,z]" with some x,y,zs like "we don't have to think about that problem" or "the global architecture/structure is taken care of", but the cost of dependencies sometimes outweighs the cost of thinking about the problem and doing it yourself. Libraries and frameworks are tradeoffs, you'll likely use a lot of them if you look at every layer you can actually influence, but they're not necessarily net boons.
For example, ORMs. If you try to use an ORM without knowing SQL you will have a bad time as soon as you hit performance issues or you have to do something that doesn't fit quite nicely into the ORM model. I have yet to see a project that uses an ORM that doesn't use SQL in places.
ORMs are not necessarily net positive. They make some things simpler at the cost of an extra layer of indirection.
Going a level deeper, knowing how query planners work at a high level will help writing performant SQL queries.
Going as far as understanding how your RDMS is implemented should not typically be necessary. It would help for finding bugs in the RDMS, but that should be very rare.
I would be curious to know what your level of proficiency was in some of these areas such as C, Verilog, writing assemblers, programming FPGAs, board wrapping, etc.
How much learning did you as you went vs how much prior exposure did you have to some of these things?
Are there any resources you found helpful or that you would recommend to others who want to undertake a similar project?
Cheers.
Not two different kinds of personalities, just two different kinds of work. Many people find ways to do both.
The minimalist role is better for learning and building for the art of it — when the purpose of the making is the making itself. The article is a great example of this.
The other role is when that learning needs to be applied to a further end. E.g. when shipping product, code is a "means," and pre-built libraries and layers of abstraction are leverage.
(if it doesn’t exist already. The best I can google is https://github.com/hamsternz/FPGA_Webserver, which is incomplete, misses the ‘npm to’ part, and seems abandoned)
I grew up taking things apart, and I loved the courses where we build logic gates or modified compiler or interpreter code.
I now build things on the shoulders of giants.
But when I need to, I know I can dive to the deepest levels to debug something, or I can write or customise any part of the stack.
It sure is a mindset shift and a context switch. I consider choosing the right moment to switch approach to be one of the most important and hardest tasks of developing software systems.
Back in college ten years ago I was told that while technically we have 24bit ADCs, it's more of a marketing stunt because the few last bits are essentially garbage since the voltage levels correspoding to some of the more significant bits are somewhat off.