Is it, though?
Is it, though?
The Techempower benchmarks are a great "real world" example IMO: https://www.techempower.com/benchmarks/#section=data-r16&hw=...
That's because for backends it doesn't matter. The DB layer or network will hide any slowdown anyway.
But for Desktop apps the latency due to GUI overhead and GC pauses can be from mildly annoying to unbearable.
A more famous example might be Minecraft, where even with its blocky graphics it can tax a high end gaming machine when you turn the view distance up to a range that almost no other engine would consider long. The engine has been rewritten in other languages where it is much faster, notably the Microsoft version and the Phone version.
When you get an article like this going "holy shit, where have you been all my life circular buffers" it emphasizes the point. You wanna go fast you have to avoid invalidating cache as much as possible.