They still have a huge opportunity for CPU+FPGA, they bought Altera for the purpose.
They still have a huge opportunity for CPU+FPGA, they bought Altera for the purpose.
> a 2004 study by Bain & Company found that 70 percent of mergers failed to increase shareholder value. More recently, a 2007 study by Hay Group and the Sorbonne found that more than 90 percent of mergers in Europe fail to reach financial goals.
http://edition.cnn.com/2009/BUSINESS/05/21/merger.marriage/
Especially when the merge should be deep and involve engineering teams with different cultures to join and work together on the product. So I'd consider the release of first Xeon+FPGA after 3 years past acquisition as a somewhat success.
I would have guessed additional lead time for Altera to move their designs from TSMC to Intel process, but it looks like Altera has been planning to fab on Intels 14nm since 2013[0].
http://conal.net/blog/posts/haskell-to-hardware-via-cccs http://conal.net/blog/posts/circuits-as-a-bicartesian-closed... https://github.com/conal/lambda-ccc/blob/master/doc/notes.md
If Intel can release a CPU with a built-in FPGA and everyone has one, software developers will take advantage of them. I can see stuff like video editing programs, compression algorithms, etc taking advantage of that.
Also, did they try to use enhanced locality introduced by processing several streams on GPU? E.g., if you keep states sorted as for tuple (state id, stream id) for all your streams, you may get more memory-controller friendly access pattern. I haven't seen mentions of that technique (which MUST be considered after Big Hero 6 [1] - they used that technique to never miss caches in whole movie rendering process). Big Hero 6 is 2014, the paper is 2017.
[1] https://en.wikipedia.org/wiki/Big_Hero_6_(film)
I really do not like papers like one linked by you. One system gets all of the treatment while other ones get... whatever is left.
I guess have they tried to use these techniques for GPUs, they would get performance gap that is much less than reported.
FPGA is great if you need to talk to some hardware very fast/on many pins. E.g. something like a network router where you are shuffling packets between many high speed interfaces. Or doing a lot of measurements/interfacing a bunch of high speed sensors.
But not for general purpose software - GPUs are both faster, easier to develop for (and with good tooling) and much cheaper for doing that today.
The obvious way forward is universal specialized coprocessors, reprogrammable for the task(s). Better if tightly integrated with the memory, buses and CPUs.
The weak side of FPGA historically is programmability and especially the tools. But since the interest for FPGA is growing exponentionally in open-source community in recent years, things may change.
And by the way, 10 years ago you would say that exactly 'niche' words about GPU.
Similarly, we’re finding more functions we can take away from the CPU and migrate to dedicated circuitry (FPGAs) that can handle those tasks more efficiently than the CPU can.
GPU's avoid the overhead of FPGAs while still retaining a lot of flexibility.
But, to clarify, I was speaking of consumer/mobile. The original iPhone was quite revolutionary for having a decent PowerVR graphics chip. High end symbian phones just had a CPU. See for example https://en.wikipedia.org/wiki/Nokia_6110_Navigator or https://en.wikipedia.org/wiki/Motorola_Razr2
Even though GPGPU was already big in 2008, people still thought of it as a difficult to use coprocessor for big compute jobs. Much as people consider FPGAs now.
And the first iPhone shipping with a powerful graphics chip is a counter to your argument that the future of mobile wasn't clear. The people with the ideas wanted a graphics processor.
There are uses for FPGAs where there's enough money at stake for the hardware development but the number of units is small - stuff like high frequency trading or many defense roles. Or in the development of new hardware. But it's pretty niche.
https://www.nextplatform.com/2018/08/22/arm-stands-on-should...
Not a thing for everyday desktops, but looks like compute competition is er... heating up. :)