How broken is the USPTO: How is this a patent
patents.google.com
patents.google.com
At least in tech, corporations generally don't patent their secret sauce anyway. They surround their critical trade secrets with a screen of patents, building up a defense (or offense) against rivals.
The point of patents is that we don’t want corporations guarding trade secrets, we want them to make their secrets public so that others can benefit from them. And in exchange, they get some time where nobody else can use it.
Getting rid of patents will just lead to trade secrets getting lost, like so many have been through history.
*This is a terrible idea
I think an easier way to solve this is to use something like torrents, and have the USPTO sign the data being sent out with a known public-private key pair (So you can verify that what you're being sent isn't just junk someone generated). These can get copied by anybody who connects to the network, verified that they are actual patents, and then when the USPTO distibutes the encryption key anyone with a copy can decrypt them. In this situation, there's no such thing as a 51% attack because there is no history to rewrite, and you can't dump fake patents into the system to attempt to 'overload' it without having the USPTO's private key. An effort could be made to delete some information by simply refusing to replicate it (And hoping others also refuse), but as long as someone has a copy there isn't anything an outside force could do to cause them to delete it if they don't want too, and if someone makes enough of an effort someone else should be able to replicate it.
I never thought about this benefit to a patent system. Thank you.
The case for patents needs to be made empirically -- lets see where they actually drove innovation. In general you will see massive innovation as soon as a patent expires.
An invention exploding throughout the world upon the expiry of a patent is the primary feature of patents, not evidence that patents are bad. The whole point of patents is that after a brief monopoly period, the entire invention - detailed in the patent to a level sufficient to recreate it from scratch - becomes the public's to use.
Your example is evidence of patents successfully driving progress everywhere and working as intended.
I'd much rather things protected by trade secrets had been protected by patent instead. If that was the case, for example, I could buy coca-cola for the price of the store brand. But I can't, because the formulas are still secret and not held by the public, even after more than 100 years. The formula being secret serves only to benefit an entrenched multinational corporation and reduce competition - rewarding neither the public nor the original inventor.
Patents have a long history of abuse and very little evidence that they drive innovation. The case has to be made that their benefit outweighs their harm. My argument is that it doesn't.
As tofof said, that’s absolutely the entire point of the patent system. The original inventor (Watt?) patented his invention. For a period of time, he could use it exclusively. And then the patent expires and everyone gets to use it. Everyone wins.
Given that intentional infringement awards are trebled, plaintiffs have a huge incentive to accuse defendants of it. If any patent attorneys are reading this, can you cite any statistics regarding what percentage of cases end up with a finding of intentional infringement?
It is hard to keep a secret. Even the most closely guarded ones (the atom bomb, for instance) tend to eventually leak. That, and many devices can be reverse engineered.
Let's take Google's PageRank as an example.
Until PageRank, search engines tried to decipher the content of a page to decide the value of that page in a relevant search. PageRank took the value of page links as THE defining metric of quality and the result was a much better search engine.
Had Google kept this a trade secret, we'd still be guessing at how they accomplished the goal. Knowing what they did, and how they did it, means that the knowledge is available to everyone.
For a non-search related project we are doing, I directed on of our team members to read the PageRank algorithm, as it is somewhat informative of a potential solution to one of our problems.
Google patenting PageRank has meant that we get the value of knowing their process, but are unable to use it to compete with them.
For hardware, I think I agree, but I doubt patents could be used to actually build something.
The bar should be very high to get a patent and it should only cover the most novel and unique algorithms out there.
Idiotic stuff like a "one click purchase" button or "do it on a computer" should be thrown in the trash immediately.
Pretty much all of our patent problems could be solved in all industries by simply raising the bar for what is considered non-obvious to those familiar with the craft and substantially different to what is already out there.
The "archive that people maybe start looking at 20 years later" might be worth something. I wonder, though, if similar or greater benefits might be gotten by encouraging companies to dump their secrets (or parts thereof) into some archive where they will remain heavily encrypted and guarded for a few decades.
There was once a time when an actual working prototype had to be submitted to gain a patent. This "having your cake and eating it too" issue was why such a cumbersome requirement existed.
There are companies out there who do not know why a particular product works as well as it does. Those companies can still get a patent that does not describe the invention in a way that would allow someone to reproduce the desirable attributes of that product. They then can sue any smarter companies that actually can figure out the secret.
Then government process change and today patent has changed. The ability to copy a invention from a patent is for all practical purposes impossible and in general no one objects to that fact. As the joke goes the only invention invention that the patent office will demand to be able to copy is one that breaks the third law of thermodynamics.
I do see a need for patents on pharmaceuticals, where the costs of gaining FDA approval is much more significant than the cost of reverse engineering a generic version of a medicine. But software? No.
They will almost always be able to reverse engineer and re-implement in a cheaper fashion than most smaller companies, especially with the economies of scale on their side.
They've also got deep enough pockets to sell products below cost while they drive competition out of the market.
It can save you from IBM, et al, and encourage them to do a cross license deal.
In software, we'd probably be better off without patents entirely. From an economic point of view, patents protect capital investment-intensive technology from free-riding. In software, copyright does that just fine. (For most software, the hard part is writing it, not the underlying logic.)
But this software-influenced mental model doesn't scale. For example, you mention trade secrets as an alternative. But for a lot of things, you can't guard your secret sauce behind a REST API. If you're Rolls Royce and you ship a turbine blade that took tens of millions of dollars of CFD analysis to develop, your competitor can just buy an engine and replicate it. The "web software" industry is actually unusual in that you don't need patents or copyright to protect your R&D, because all the valuable software and data is protected behind a web server. Note that a lot of the anti-patent (and anti-copyright) sentiment among engineers is relatively recent, and coextensive with the ascendency of web tech.[1]
Likewise, if you're developing hardware, in many cases you need to share your secret sauce while still protecting it. ARM and the cellular industry are great examples. These are incredibly healthy, incredibly innovative ecosystems. And patents are the grease behind how those ecosystems work. ARM can sell you an IP core that gets embedded in hundreds of different chips, because it has patent protection on those chips. There are half a dozen major companies that coordinate to develop Wi-Fi, 4G, etc., and they use patents to make a return on the billions they spend in R&D.
Interestingly, as much as people gripe about patents, I'd posit that the WiFi/cellular/video ecosystems are much better models of cooperative R&D than extant patent-free models. People cluck about the benefits of patent-free, open web standards, but it's an incredibly anemic ecosystem, dominated by three companies and with just 2.5 major implementations. Part of the problem with the web is that, to monetize what you spend developing the standards, you have to build a browser that you can either use to data mine/show advertising, or use to sell some other product. You're forced to vertically integrate the development of the technology and the building of the consumer-facing product because there's no good way to monetize them separately. And the beauty of patents is that they allow you to achieve that separation.
[1] I found the anti-patent sentiment actually quite shocking when I first started talking to software folks. Coming from an communications background, patents are really fundamental parts of the business model. The first company I worked at, a cognitive radio startup, never really intended to build a product you could sell to customers. The purpose was to develop the algorithms and patent them, maybe develop a reference implementation that would be heavily customized. After all, our expertise wasn't in mass-manufacturing radios, it was in network algorithm design/RF engineering. Patents enabled us to specialize on that one piece, and package our work into something that could be bought and sold.
Additionally, the USPTO and the courts are also immature as far as software/computer patents are considered. It has only been a few decades after all.
It takes time for the law to converge on reasonable outcomes. As far as SW patents go, the law is still thrashing.
As a practical matter, what can happen is that small companies can't get traction since all of the minimum features/implementations in a given type of product have already been patented by one of the existing older companies as a form of low-hanging fruit.
https://register.epo.org/ipfwretrieve?apn=US.201113244836.A&...
This is a garbage patent that has claims that are extremely narrow.
The attorneys that signed the last amendment introduced an extremely limiting amendment that makes the patent essentially useless. The examiner recognized this and allowed it.
The attorneys that prosecuted this case have life science/chem/pharma backgrounds and used claim language common in life science cases. Such claim language is never used in computer/software patents because it is so narrowing.
However, not having read the spec, narrow claims may be all that that are available. Though a good patent prosecutor with experience in computer/software arts would never draft them this way.
Yea, how on earth was this patened. (-‸ლ)
Hopefully that at least means it will be easy to overturn if they try to enforce the patent.
It's hard to escape the conclusion that they just couldn't be bothered.
As mentioned above, Final Rejection just means you have to pay more money to continue the patent prosecution. This is called a Request for Continued Examination. RCEs are common.
Generally, the initial filing fees provide for two rounds of examination -- a non-final rejection and then a final rejection.
If the applicant re-filed the same claims that were rejected in the final rejection (w/o amending them), the examiner can issue an immediate final rejection on a subsequent RCE if he disagrees with the argument the applicant might have supplied.
This patent is worthless and harmless.
It's the claims, and to infringe you have to meet every limitation of the claim:
> A computer-implemented method for testing network connectivity for a network device, comprising: connecting to a network provider; pinging a first server with the aid of the network provider by directing a data packet to a static interne protocol (IP) address of said first server; pinging a second server with the aid of the network provider by directing a data packet to a dedicated uniform resource locator (URL) of said second server; and determining whether to maintain connectivity to said network provider based on whether a response was received by said network device from said first server and/or whether a response was received by said network device from said second server; and connecting to another network provider based on at least one criterion selected from the group consisting of: bandwidth of the another network provider, cost to maintain connectivity to the another network provider, cost to transmit information with the aid of the another network provider, a download rate of the another network provider, and an upload rate of the another network provider.
While not a lot video games are open source. A lot of games do things like. Particularly FPS shooters do very similar things to select servers or game hosts. Mainly in trying to find the lowest ping to ensure responsive game-play.
Let's break the claims down. * "computer-implemented method for testing network connectivity for a network device, comprising: connecting to a network provider;"
This is any computer connected to a network that tests connectivity.
* "pinging a first server with the aid of the network provider by directing a data packet to a static interne protocol (IP) address of said first server;" This is any application testing ping time/rate.
* "pinging a second server with the aid of the network provider by directing a data packet to a dedicated uniform resource locator (URL) of said second server;" Any application that makes a HTTP request to check that a URL is online.
* "determining whether to maintain connectivity to said network provider based on whether a response was received by said network device from said first server and/or whether a response was received by said network device from said second server;" If the tests failed or are high latency try a different connection or probably choose a closer device.
* "and connecting to another network provider based on at least one criterion selected from the group consisting of: bandwidth of the another network provider, cost to maintain connectivity to the another network provider, cost to transmit information with the aid of the another network provider, a download rate of the another network provider, and an upload rate of the another network provider." Choose the best connection from a list of connections/devices based off your tests and any prior knowledge like geography.The invention pings both an IP address of a first server, and a URL of a different server; The patent examiner found an earlier disclosure of very basic pinging (the document is referred to as "Sinha"); no mention of IP+URL pinging (at least according to Theranos), or switching network providers as a result.
You may read this and think how obvious it is to ping both a domain and an IP address, and switch providers based on that; but unless you can find it in an earlier reference with this (before Sept 2011), or convince a court it's an abstract idea ("101" in patent parlance), this is what's patent-worthy according to present laws..
If you spend 200-800k, this patent can be invalidated easily. These patents get granted because examiners have less than a day to evaluate them, and the PTO survives off the maintenance fees (it receives zero tax dollars), and the cost of invalidating them later.
https://arstechnica.com/tech-policy/2014/05/how-the-patent-t...
I genuinely can't see anything good with artificial scarcity.
Amazing what people can pull off.
The same company behind this patent of course.
Its saddening. Like wtf now.