> But nowhere do they suggest playing opaque games
My point was that it doesn't have to be an opaque game, the story just makes it seem that way. That's why I mentioned people reading too much into the story and not getting the point.
> They all have sections or a chapter on "OK, now that you've got the deal, how are you going to ensure the counterpart follows through?"
Sure, that's a valid way to approach this type of thing. It just means that in stead of spending most time on the actual project, you might be spending your time on managing the your supplier. If you can get around this by picking a supplier that makes a realistic bid, including a mention of possible issues, that might save a lot of headaches.
This is a choice in management strategy and I've experienced both types. I've also experienced that customers that do something like 'the orange juice test' are often better to work with and end up happier with the end result.
There's actually a huge issue in the Netherlands currently, where major consultancy firms make bids on projects the can't deliver. Multiple 8-9 figure government projects have ended that way and are now in litigation stages. This problem is both caused by the customer not knowing what they want and the supplier abusing that to get more hours in. Gotta make that sales target somehow!