I'd bet most people just want to play their long-lost favorites, which they already bought once, long ago.
I'd bet most people just want to play their long-lost favorites, which they already bought once, long ago.
I believe this kind conversation is soon full of hypocrites who would be the first defensors of IP concept if the object of debate was their own IP... in case they could produce something profitable/valuable which is a major key point (it is easy to give for free the work from others).
That is no argument. This website would be entirely above-board with one simple change: it buys N copies of each game, and ensures that only N people are playing at a time. That makes it, legally, a library. Libraries already make "digital loans"; and libraries already loan out game discs. This would just combine the two.
If you're disputing the legality of any part of that: https://en.wikipedia.org/wiki/First-sale_doctrine
> it doesn't give you ... a license to ... refurbish them.
Yeah, maybe not in the US, yet. But it's really a thing people believe should be there:
https://en.wikipedia.org/wiki/Electronics_right_to_repair
> hypocrites who would be the first defensors of IP concept if the object of debate was their own IP
No, this debate comes from people like 4am, who has de-protected 40-year-old abandonware games by defunct companies (https://archive.org/details/apple_ii_library_4am&tab=about) for the sake of allowing people to play them at all in the future, because if nothing is done, the disks will soon rot and no copies will be left in existence.
The developers and publishers of these games frequently come to 4am and thank him for de-protecting these games. Because they never thought they'd see them again. That is not the stance of someone who resents having "their IP" shared with the world.
An antenna for everyone wasn't enough. How could "buying a copy for x" be enough.
I'm quite happy to pay as long as the money is going to the right place. I wouldn't buy one of those Raspberry Pi arcade things on ebay that just profit from shamelessly ripping off others' work.
Feels like something on the order of 25 years could be reasonable for NES.