Speaking of which, we're looking for a really good web / designer type. If you can stand getting paid for non-open source send me a message. Thanks.
Forgot to say, email in my profile.
I was wondering how bitkeeper was doing, good to know it's doing alright :)
my first commercial app TotalFinder seems to be covering my living expenses soon (launched a week ago)
Small bit of feedback: the handwritten text on your homepage is difficult to read and looks a little out of place with such a cleancut design.
Some people prefer not to pay but would rave about your app to 10 people (e.g. like dropbox, where both sides get some space for free in case of a referral). You could give 2 months free for every person that somebody gets to join (to both the referrer and the new user).
I think otherwise you may be crippling your own growth. Also, I'm sure you can find other premium needs that people would pay for and that don't detract from the experience for the non-paying user.
Lemme know if you want to chat. I like the app a lot and would love to see it get into as many hands as possible :)
wow.
On Gnome, it's quite the opposite story: all these features are included in vanilla Nautilus, but it just looks ugly! people make plugins to beautify it (elementary nautilus).
I will work hard to make TotalFinder the best Finder addon ever :-)
Android Mind Mapping app Thinking Space: http://www.thinkingspace.net
Here's what I've tried for marketing so far:
Paid for advertising, $120 for a 125x125 image on AndroidGuys.com for 30 days: 200 clicks after running for 27 days
Paid for advertising on AppBrain.com, they use a pay per install system. Free version got 57k exposures and 700 installs in 12 hours, spending $25. But paying users to install your app is not good business model :-/
Puting the paid version on AppBrain.com: After about 30 days, AppBrain seems to have stopped advertising it after 20k exposures with no sales they can attribute to the advertising. It rarely gets exposure time on AppBrain now :(
Biggest marketing successes: Lifehacker article, and recently a Reddit submission.
In summary, no silver bullet that I've been able to find/control, just 'word-of-mouth'
HTH
It seems like its also mostly due to a bug I'm unable to fix (mainly since I can't reproduce it). If anyone wants to give it a shot maybe we can work out a deal?
There's one Android app and one web-app.
Is there any of you who makes a living in Windows desktop app? just curious.
There are many, many apps that generate more than enough to sustain one or one hundred people.
It's kinda hard to work with visual studio once you get used to vim :)
Oh, and your "why oh why" vim intro really motivated me to learn vim, so thanks for that too!!
I just released a free, iAd supported game called "Still Pond" (video review: http://www.appspy.com/still-pond-review) which is only making pocket change, but I haven't done any promotion on it.
[1] http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewiTunes...
Just some math: $2.99 * 2500 copies/day * 30 days * 70% to LB = That is a whopping $156975 a month!
Jason, the founder, was profitable within 10 months of building the product (he spent money on adwords). Was running it all by himself for nearly 3 years and is now building out a bigger team to get to the next level. That's when he hired me :)
My main (and only) client right now is a ad agency that I used to work for but that covers all my bills + some.
see: /ads /campaigns /dashboard for demo of agency white label.
right now im working on making the entire social ad server turnkey so that people can productize their influence in the form of a social ad (endorse x to audience y) setup affiliate payout etc... much quicker.
see: /
Fingers crossed that it will afford me to go to WWDC, but being one the east coast and in Canada makes it a little iffy.