I think music and journalists (designers being grouped with journalists) are vastly different situations because of copyright law, yes. The law allowed a huge industry to grow around information asymmetry, hype, and price inflation. Journalism and graphic design seek (and work) very hard to produce things of value far greater than bloggers/crowdsource usually aspire to.
That said, blogging/crowdsource have and will continue to put a great deal of pressure on those performing at the highest levels in those fields. It's simply my hope that the top performers there will justify themselves while producing perhaps a new era of relevant work. Increased competition doesn't always involve complete steamrolling, just evolution.
(In fact, one evolution I could see happening is a design firm outsourcing some percentage of their own mock work to crowdsource sites. Prototypes are about instantiating the field of possibilities so you can learn about them and talk about them. I wouldn't be surprised if it doesn't hurt them too much to not personally generate each and every one. The real value thus becomes their professional finishing touches, the market research, etc.)
I don't think it's surprising that many people dislike the idea.
I don't think it's surprising that that one person dislikes the idea.
Crowdsourcing doesn't give many people an 'opportunity' to try something new - it provides the client with cheap design.
There's a very clear motivation behind providing design in this way, and the designer is always going to lose out.
The rhetoric involved is an extension of the line "I can't pay you for this, but you could use it in your portfolio".
The whole process reeks of exploitation. It's bullshit, imo.
You have 99 people enter a crowdsourcing 'contest'. One design gets picked - and that person is paid.
98 people have worked on the project for nothing; which wouldn't be the case if the winner was hired in the first place.
I'm sorry, but they should just suck it up and change. Like the world around them is.
PS: I don't remember the last time that people rewarded me or anybody else just for trying. Perhaps kindergarten, but I have no clear recollections of the daily scrums in there.
I'm suggesting that the model put forth by crowdsourcing is ill-thought out and unfair.
"[..] they should just suck it up and change. Like the world around them is."
I completely disagree. People who exploit others for their own personal gain should always be challenged.
The problem is, so many people are still put in a situation where they end up with no payment.
I'd still like to know where the remaining participants will gain exposure.
* Top2 get paid directly
* Top5 get points to be ranked in a monthly leaderboard, they'll eventually get paid depending on their ranking in that leaderboard.
* Winning/ranking good will help you get a position in a review board to review other submissions and then get paid.
* You still can participate in bugraces, which generally doesn't take too much time (hours or even minutes) and get paid accordingly.
This is just a small portion of how you can make money. Granted, it is not easy, but if you're good, well, you are good.
Gain exposure? Working with big clients, AOL, ferguson, lendingTree, and a lot more - Plus, If you have a job interview, you still can get a recommendation from TopCoder with a list of your winnings/projects (it's visible in your profile anyway)
I'm speaking from experience here, It's so wrong on many levels to put all crowd sourcing websites in the same basket.
Why would you think a novice on the web with Photoshop will automatically do better than a professional with experience and who is looking beyond making a cool design?
Logos aren't just pieces of art — they also brand a company. Crowdsourcing will never match a professional brand designer.
I sincerely hope that the entire Internet is being trolled by The Gap on this one, given that the alternative is entirely depressing.
Either that or this logo is legit, meant to last, will work on consumers, and in turn will reduce designer's hourly rates around the world. :)
I bought a design on 99designs. Had a great experience with the designer, who I recommended to my friends, and now she is getting loads of work.
I'd say that's truly meritocratic <- a good thing.
Or are you suggesting gap crowdsourced their identity requirements .. ?
Well, I suppose this is a reasonable strategy.
CP+B have done similar things, and tried to explore how crowdsourcing can create buzz (e.g. with Brammo) .. I think at one stage they even decided to ebay the services of their designers to create a sense of the agency's openness to 'new'.
It does seem that aesthetics aren't the main driver behind branding decisions any more. It's impossible to stand out by having the nicest looking identity.
Taking an approach like this makes sense on lots of levels, especially when marketing budgets have been reduced; create a couple of reasonably strong memes, which last long enough to seep into the public consciousness before they die .. and gain phenomenal exposure without spending too much. Gap get to create the hallowed 'relationship' with the customer by involving them their own brand 'journey'.
I did make myself slightly sick after reading back over that last sentence, but to an extent I think it's true. We all build up relationships with brands over time, and the course these relationships take can be manipulated.