The ArdaCraft project seeks to recreate Tolkien’s Middle-earth in Minecraft
ardacraft.me
ardacraft.me
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[1] like tears in the rain.
The data is also big endian, unlike most computers use internally (unless you use Pocket version then it's little endian, and again, isn't specified which to use).
The current anvil format isn't a simple 3d bitmap either, it uses various method to compress out empty space from the 3d bitmap and leaves out any chunks that weren't changed at all since generated.
I've tried it, felt sick though after half an hour.
There seem to be only two main problems for viewing all this creative in-game work at a later date. Problem 1) is on-line only games, with canonical data stored on a server controlled by the game creators. Problem 2) is overzealous intellectual property laws.
The way I see it, 1) is the biggest problem. It's the videogame version of the SaaS trend in software, and has the same effect - it takes data away from users and diminishes the capabilities they, and their computers, possess.
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(In fact if I were a betting man I'd put money on seeing even more virtual worlds, even more work being put into games whose servers will eventually be shuttered.)
In the the end this the reality for many things we create.
Here is an archive version: https://web.archive.org/web/20180731090017/https://ardacraft...
If you're asking whether it's the most common term, that sounds hard to figure out.
Personally the blocky/pixel look is dated, but it’s new to someone, kids.
This isn't new to anyone.
Could someone fill me in if it's JRR Tolkien or Jackson Middle-earth? Couln't find it on the site or from the images.
[1] using visual cues in place of narrative
[2] compressing multiple characters into one, changing the places where certain events happen, making some characters the token comedy guy or token kid