Improve revenue by dicking your users
blog.danilocampos.com
blog.danilocampos.com
Maybe you are just dicking your readers? Hope that at least it works out with the revenue...
If you think the attributes are random, you've missed the point entirely. Companies in the first set are focused on short term thinking entirely, at the expense of the relationship with their end users. They make money at the expense of a great user experience, because overall, the user experience has no value to them, or much less value than quick, easy money.
The second set establish that short term money is much less important than the long view. They make sacrifices in the short term (expensive product development, slipped release dates while products mature, expensive customer service ops, foregoing revenue opportunities that would alienate loyal users) because the overall long term relationship with the user is more important to them.
Many random symptoms, two core philosophies. The one where you don't sacrifice your customers to make money right now lets you do some impressive things in the long term.
Edit: Also, where in the south of Germany? Some of my favorite memories of Europe are in Augsburg and Munich. I took the best nap of my life in the English Garden.
No offense, maybe I just thought using the iPad as an example was too easy.
Hmm. The only problem there is that Blockbuster just filed for bankruptcy.
Do you really think they would be in better financial shape if they had sunk more money into low-perfoming inventory and waived all the revenue that comes from late fees?
Blockbuster's problem is that its business model was past its expiration date, due to a disruptive technology in the market. Their failure is due to their failing to respond adequately to this.
They provide no probative evidence with regard to how "dicking your users" will cause your business to fail.
If Blockbuster were genuinely interested in making their users happy toward the end, they could have bought Netflix for a cheap $50 million and moved forward. They didn't care, and their user hostile approaches to making cash were evidence this was true.