I’ve read about BPG before, but not sure I noticed alpha support. This is intriguing! I’m a bit curious: what are the use cases for a lossy image with an alpha channel? BPG doesn’t have a lossless mode, does it? Games maybe?
And I love that it has both pre-multiplied and un-pre-multiplied storage. PNG’s un-pre-multiplied only is what prevents adoption of PNG for so many alpha related workflows.