MacBook Pro (Mid 2018) Throttling may be due to GPU
geekbench.com
geekbench.com
"One of the things we’ve done in four is we’ve started pausing in between the workloads. Mostly because of thermally constrained devices like these fanless laptops, smartphones, and all that sort of thing."
If we have a CPU benchmark that tries to treat CPUs nicely and avoids any throttling, then what is the purpose of this CPU benchmark?
[0] https://www.xda-developers.com/geekbench-ceo-fireside-chat-p...
So it's perfectly fine as long as you don't use it for Pro-grade workloads. Seems about right.
The implication is that taxing BOTH the CPU and the GPU will cause performance issues. Something like compiling, which is usually just CPU intensive bursts, should see a performance improvement.
It may be worth turning off the discrete GPU in some instances - https://codyschrank.github.io/gSwitch/ - that makes a big difference to thermals on my current late 2013 mbpro with Nvidia GPU.
BTW - any recommendations for MB Pro cooling solutions, beyond the usual stand with a fan?
I suspect that anyone doing big time rendering work needs a beefier desktop / external GPU anyway.