It's an incredibly sad, discouraging experience even if you get traction (and I got some traction). It's also utterly hollow: your entire existence is as a wrapper around the content folks actually want to see. The most successful streamers develop their own brand, but these people are the 0.5%, the Felixs and the _sips and the ZachScotts. They're the exception, and even they have specific genres and subjects that if they venture into they risk losing a massive chunk of their audience.
Once I realized this, I had to stop trying to do it professionally. I'd rather go back to doing software product work. At least I feel like a real person with real impact in this field, as opposed to one of a billion interchangeable wrappers around other people's mostly interchangeable content.
But you can of course go see my youtube channel and watch my old minecraft content if you want. Some of the stuff around the middle of my cycle (i.e., D&S play Minecraft, Minecraft the Hard Way, Sunless Minecraft) was pretty solid for the genre.