Which is nice because SSE1 and SSE2 are mandatory parts of x86_64. If you're a 64bit application for desktop, you can use rsqrtss without any checks or fallbacks.
Unfortunately, it doesn't tend to get used automatically in languages like C. The result of rsqrtss is slightly different from 1/sqrtf(x) as two seperate operations, so it cannot be applied as an optimization.
If the rules for floating point optimization are loosened by passing -ffast-math to GCC, the compiler will use it. That being said, -ffast-math is a shotgun that affects a lot of things. If you need signed zeros, Infs, NaNs or denormals that flag may break your program.