Chip Hall of Fame: Nvidia NV20
spectrum.ieee.org
spectrum.ieee.org
Today all the focus is on machine learning and mining crypto, but there are some excellent use cases for these cards that have nothing to do with either.
Another one, much closer to playing games is 'serious gaming', simulation of real world events to train first responders with access to scenarios that would be way too expensive, disrupting or complex to set up in real life.
This stuff has enabled entire industries that are not 'sexy' but very useful.
In a parallel universe SGI would still exist, selling Ultrix or eventually NT workstations.
As for SGI, they also went the Windows way and that is one of the contributing factors to their demise.
I really miss my Irix machine but it wouldn't be able to keep up with todays demands, but even the slowest SGI boxes (Indy, 100 Mhz R4000) was impressively fast for the time when it was made.
I think it's one of the first instances of weaponized outplacement I've ever seen.
> I really miss my Irix machine but it wouldn't be able to keep up with todays demands
You can always run X on them and do the heavy lifting from a cheap Xeon E3 box... I can't wait to bring over my IBM RS/6000 ;-)
In my parallel Universe, SGI would occupy the spot of Apple with high-end beautifully designed consumer laptops and electronics with a slick IRIX as its OSX. That would have been something I would have loved to hate.
It's Unix, just way cooler than the other kids ;-)
> eventually NT workstations
Heaven forbid.
Before GeForce 3 was a thing, those of us with access to NeXT machines already had a blick what would mean to write shaders.
https://en.wikipedia.org/wiki/Pixar_RenderMan
https://en.wikipedia.org/wiki/RenderMan_Shading_Language
"The RenderMan companion : a programmer's guide to realistic computer graphics.", 1990
I am also missing 3DFx's work on shading languages before they got acquired by NVidia.
The linked story is actually quite interesting.
Literally started off as a device for playing games, and significantly expanded out use cases since then.
The thing is that Pixel Flow was relevant for NV20. It's pretty much the commercialisation of what was developed.
But kudos to you, it's a really good write up generally.
With the GeForce2 there were some budget version, I had the MX.
Not so with the 3, there was only one model and nobody of my friends had enough money for it.
I played HL&Mods until 2004 or something. So I didn't really "need" a better GPU.
It was a great cheap card for his time, and endured many years.
I started university around that time stopped following gaming/computer hardware scene but really felt to me like Nvidia came from absolutely nowhere.
nvidia felt like an odd company, it was small and unknown, unlike Ati or Matrox. But their chip were cheap and competitive with champion 3dfx.
Still impressive how they stretched markets from toys to the highest sophistication.
It's true that Nvidia is the SGI of the era.