Rendering in monochrome is also faster than true 32-bit color, but we use 32-bit color because it provides a better experience to the user who is the ultimate consumer of the graphics pipeline.
Rendering in monochrome is also faster than true 32-bit color, but we use 32-bit color because it provides a better experience to the user who is the ultimate consumer of the graphics pipeline.
It's almost as of it's a trade-off and monochrome so laughingly doesn't cut it, that it's a totally contrived counter example. Almost.
I could replace my old monitors, but they still work well with good colour and brightness, so it's not exactly environmentally considerate, or even slightly necessary.
Adding colour has added very little to UX aside from true-colour icons, the UX itself is essentially the same. Colour is used as a theme on top of a UI perfectly recognisable, and much the same as, mono and 4 colour interfaces of the 80s and 90s.
A current dense desktop monitor seems to be around 160ppi, so 8-bit grayscale would be around 280ppi, which is starting to approach a low-end printer.