You can require that all of your functions are total and still end up caring about ⊥.
And you need to be able mitigate bugs that make it to prod. Okay, your code never lets bugs into prod, but your dependencies may have issues, or you might have an unexpected conflict with the underlying OS. If you can limp along with a buggy configuration that's causing some containers to go down, you can often get a patch in place without having a total outage.
Well sure, but if that's your threat model then don't you need to restart whole VMs/machines rather than individual containers? I've always felt like containers fall between two stools (at least for languages/ecosystems that have a good way of packaging programs with dependencies - I appreciate that they make sense as a deployment solution for e.g. Python): their isolation guarantees aren't as reliable (at least in practice) as full VMs/unikernels, but you pay most of the price in terms of not being able to use normal IPC mechanisms.
You sure do, but you pay someone else to deal with all that nonsense. And because you can share those VMs, it's cheaper.
> I appreciate that they make sense as a deployment solution for e.g. Python
Any language-specific solutions like .war files have no answer for binary dependencies or utilities provided by a package manager, and they're entirely right not to try and solve that problem. You also occasionally will get a third party that requires you run their awful utility... you may be seeing where my skepticism of "we'll just write good code" comes from.
The other advantage is your deployment artifact has a single identifier, so it gives you a much nicer story for rolling back a bad deployment.
> ... but you pay most of the price in terms of not being able to use normal IPC mechanisms.
If I had computing demands that warranted IPC via shared memory, I'd probably agree the overhead of containers is too much.
I don't think I follow? I've got a class of problems where I might want to restart my application, and a class of problems where I might want to restart the VM/machine. I don't see how adding containers in between the two helps.
> Any language-specific solutions like .war files have no answer for binary dependencies or utilities provided by a package manager, and they're entirely right not to try and solve that problem.
JVM culture steers away from depending on binaries on the host system; in the rare cases where you want JNI then something like https://github.com/mrburrito/jni-loader is the standard approach IME. I think I've used literally two system libraries in my career, and both were standard enough that I was content to include them in the OS baseline. Appreciate that other languages do approach this differently.
> The other advantage is your deployment artifact has a single identifier, so it gives you a much nicer story for rolling back a bad deployment.
I don't see how this is different from any other kind of deployment?
In general, in induction, one has a base case and an inductive case. Hence, you can only build "finite" objects (since you start with the base case and you can apply the induction rule a finite number of times)
In coinduction, you start with an infinite object, and you show that you can "progress" - that is, take a step in your computation. So, this shows that you can _reach_ states in finite time, even if the full structure is inaccessible, since you show progress on each state.
The phrase that I've heard is "induction is to prove what's true, coinduction is to prove what's not false"
Please do Google "practical coinduction" it has a wealth of examples.
But you don't have to have programs halt to solve that. It is a perfectly valid solution to the halting problem that all your event handlers halt and your mainloop doesn't halt (or only halts on receipt of a signal, and never on receipt of a request, or something). And then you have your ability to prove things back.
Thus, you will almost certainly gain by annotating the non-termination at the main loop type, and have the compiler tell you about both any possible bottom at the rest of your code, and any possible termination of the main loop.
"Now suppose there were a hypothetical language with a stronger guarantee: if two programs are equal then they generate identical executables. Such a language would be immune to abstraction: no matter how many layers of indirection you might add the binary size and runtime performance would be unaffected."
http://www.haskellforall.com/2014/09/morte-intermediate-lang...
A more practical reason to care is that if a user-generated expression is proven to be pure and to terminate, then we can evaluate it without fear of getting hacked, denial of service, etc. Imagine a new type of iphone, IDE or web browser where a shitty app/plugin can't lag up your experience.
Nontermination alone isn't enough, since in some provably-terminating languages it's still very possible to write expressions that will take a very long time to evaluate in some implementations. Concretely, "catastrophic backtracking" regular expressions can be true regular expressions (and therefore provably terminating), but in naive implementations their runtime will be exponential in the input length.
But it's a start, and the same techniques could hopefully lead to languages in which expressions naturally come with upper bounds on their evaluation time.
This is an unfortunate glaring false statement in the Morte documentation. Correctness of refactoring and code abstraction is understood to be with respect to semantic (extensional) equivalence, while normalization only works up to beta-eta equivalence. It can't eliminate abstraction in general.
Examples in Morte which suggest otherwise use hand-crafted forms of Church-encoded operations which are known to fuse, but there are many equivalent definitions which don't fuse, and which are actually more natural to write. Converting non-fusing definitions to fusing definitions is equivalent to supercompilation, which is generally undecidable, and thus can be implemented only up to some approximation.