For the raw sample data it's also kind of inevitable to use a linear scale when you want different sounds to add nicely, if you use a logarithmic scale then adding two sounds would distort them, which isn't ideal. When using a linear scale you can hide the quantization noise pretty easily with dither which just sounds like you're adding white noise.
I am unaware of any audio program which internally represents audio in dB. Waveform displays default to linear scales, though logarithmic scaling is usually available. Just about the only place where logarithmic scales are the default is frequency domain graphical representations like spectrograms.
Rescaling to dB, a logarithmic unit, both better mirrors how humans hear, and brings the numbers under control, 0-135dB is nicer.
But at least for me, I like capturing and storing in a Pascal-ish unit, because I'd rather capture pressure linearly and convert to human-interpretable log units where needed. If nothing else, because things like waveform addition are a bit more straightforward mentally on linear scales. Folks have made other decisions in some formats, but I've never found it compelling.