https://variety.com/2018/gaming/news/discord-turns-three-120...
At the moment, Discord is ad-free and other than Nitro subscriptions which let you have animated profile images and use emoticons in any server, which he admitted was an almost unnoticeable revenue stream at the moment, they don't really have a way to monetize the platform. When I asked how they were planning to generate revenue and whether my job would be secure he said they haven't settled on any ideas yet but have a few bouncing around that he wouldn't tell me.
He mentioned that once they reach 600 million users they consider that the break-even point where they've succeeded as a platform and can start considering putting possible plans into action. My guess is that advertising will play a big part, and possibly various other techniques like microtransactions, platform integrations, affiliates, partnership deals, content distribution (movies, music, games), etc. It is probably the break point at which you can afford to anger a percentage of your users in exchange for enough revenue to establish themselves as a self-sufficient organization.