I played breath of the wild and it was almost bad enough to keep me from playing. I think 60fps is fine for this, but in the future hope to see higher refresh rates as an option.
My main use case from VR has been escaping reality. Having multiple monitors floating in space allows me to prevent distractions. I fell asleep in VR once. I woke up looking at the stars, it was very confusing but interesting.
Almost everyone I've met or talked with that can notice the difference between those kind of framerates seems to either be diagnosed with it, or at the very least clearly show the associated traits.
I think most people I associate with are diagnosed ADD, but they're also high skill gamers.
That's not true for everyone. For me and a few others, there's even a clear difference between 120 and 144 Hz, and to 60Hz it a gulf. A Refresh rate of 60Hz in a high paced, close up, fight becomes a bit of a where's Waldo situation. It's as if my brain stop doing motion estimation because the frames doesn't really fit together, so I kind of stitch together the individual frames and try to guess what next 'slide' is going to show up.
I know there are a few other with the same issue, and anecdotally it might be a trait that occurs with some forms of ADHD/ADHD-PI. But I don't have a good reference on that, only experience and people I've met.