8K 13.3'' OLED laptop screen [video]
youtube.com
youtube.com
It should be a no-brainer to have the image changing and a small motor flexing the screen open and closed. I'm guessing this tech isn't actually ready yet.
Pixel-dense displays were sought after long before HD was a thing. Photos, games, razor-sharp text..
I'm more interested in thinking about what devices could meaningfully use this density at this size. Like, it's obviously overkill for a laptop. Too big for VR. Too small for a television. Some other class of device that is viewed magnification?
It's worth remembering that most films made in the past two decades have been mastered at 2K, most films are distributed to cinemas at 2K, and most cinema projectors are 2K. Yes, most films are mastered and distributed at a resolution barely superior to 1080p.
In most respects, for the purposes of media consumption on a rectangular screen of any practical size, 4K already exceeds useful detail levels. 8K is absurd. Technology and content innovation should focus on high frame rate and high dynamic range.
https://www.androidcentral.com/google-pixel-2-xl-screen-burn
At Laptop distance you'd have to have very good eyesight, I can't see the pixels on my 14"@2560x1440 unless I lean right in and that's ~210dpi.
So not really, it's just another "Our number is bigger" metric...
That said, I'm all for progress and cramming that many pixels into such a small space is impressive, so kudos to BOE for that. This would be useful for VR.
Totally agree. I wish they had stopped at 200ppi phones. I don't understand the logic to spend cpu/gpu horsepower and mwh on a mobile display. I like my phone (LG G6) but really wish I had the battery life and performance dropping the resolution to 1080p would give me.
What we really need are better up-scalers and a smarter dynamic trade-off between spatial/temporal display resolution. E.g. upscale from half res using something like Edge-Directed Interpolation ( https://people.xiph.org/~ds/edi/info.html ), render unchanged elements at native res, reduce rendering resolution when needed to maintain always lock with screen refresh rate.
With cheap hardware neural network accelerators, we could make use of very high spatial and temporal resolution displays without needing to actually render at 8k/240hz etc.
But if you want to make a window you have to do something else entirely; your display has to show a holographic interference pattern at which point when it is illuminated correctly you can achieve a full parallax, full color, glasses free 3D display. In both theory and practice you can do this with an LCD but to start getting RGB capabilities you would need some incredible pixel densities on the order of 30,000dpi.
If you don't move in front of it, possibly; but the fact that humans have depth perception will tend to spoil the illusion a bit.
https://www.instagram.com/desertdefender/
and some more here:
https://www.flickr.com/photos/defender90/albums/721576335549... https://www.flickr.com/photos/defender90/albums/721576262049... https://www.flickr.com/photos/defender90/albums/721576252403...
I have a wife and three young kids. I either have to burden my wife solo with the kids or I'm paying for five return flights plus car hire which means visits start at $10k/trip so are a bit tougher than they used to be pre-kids. My domestic dream is for when panels come way down in price so that a wall of screens is a done thing!
I've visited Southern Utah maybe 5-6 times from Australia, so far. Ideally I'd visit annually - my other dream is to run a regular tour taking Australians over and showing them around, mostly as an excuse for me visiting again and again! I tell people it's probably the best density for natural attractions in the world.
This is not all Utah, but includes a reasonable amount of it: http://www.isaacforman.com.au/outdoors/
When you can cram a few billion pixels onto the head of a pin.