Fuzzy Logic in Agent-Based Game Design [pdf]
web.northeastern.edu
web.northeastern.edu
Given async/await, coroutines, and a good library to drive the event loop, what else is missing that you would like language-level support for?
Because it is a kludge. The language has a different paradigm it was built on and there will always be mismatches. Coroutines are not agents and don't have all of the properties of agents specified in [1].
> Given async/await, coroutines, and a good library to drive the event loop, what else is missing that you would like language-level support for?
I don't want to program in a language that doesn't treat agents as the primary unit of organization with their own threads and communications. I don't want to have to think in terms of a pieced together system. Frankly, having objects that can act without agents is just a painful idea.
1) http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.123...
I am working on something similar myself right now. I would be glad to discuss it with you. Here is my email: garway @ gmx.at. Thx!