So if a building used to cost 400k, broken into 200k land cost and 200k building cost, it will still cost 400k, 300k land cost and 100k building cost.
That's how prices are set. It's not "how much this costs to build plus a fair profit".
So if a building used to cost 400k, broken into 200k land cost and 200k building cost, it will still cost 400k, 300k land cost and 100k building cost.
That's how prices are set. It's not "how much this costs to build plus a fair profit".
San Francisco in particular makes it extremely easy for neighborhood residents to impede projects that would be automatically approved in any other city [1, 2]. This is why nothing gets built here, it has nothing to do with the cost of land.
No developer can afford to put up with a five-year battle with neighbors who complain about the shadow that the new building will cast onto their back yard, or to pay for fifteen $X0,000 bullshit environmental studies that the city will make the developer conduct as a "compromise." And remember, these are for designs that are completely up to code and that are zoned legally.
[1]: https://sf.curbed.com/2013/4/17/10252934/what-the-heck-is-di...
[2]: https://www.sfgate.com/bayarea/nevius/article/Discretionary-...
Can you expand on this? What's the monopoly of?
Rezoning isn't going to fix this IMHO. It might help, but you will reach a limit and then have the same root cause to deal with: rentiers.
No, I imagine these would mostly be used to construct "condo-cities": exurbs/farmland "reformatted" all at once into new urban branch-nodes by plopping five hundred mixed-use condo buildings onto it, and then connecting it to the nearest urban center using high-speed rail or other public transit.
Live in a few of them and you'll see that the level of build quality can be wildly divorced from appearance and sales messaging. :)