The Complete History of Lemmings (2006)
javalemmings.com
javalemmings.com
A complex 3D environment that is difficult for a camera to look around in but easy for a room scale VR player to observe. And then various analog controls built into the environment that you manipulate to help guide the miniature Lemmings to safety, sometimes requiring you to use both hands independently to manipulate different sets of obstacles in the right order.
Jabba the Hutt?
Another Amiga game we played a lot which required 2 mice was The Settlers.
(I designed a few levels for the single-player mode which may or may not still be in the standard level pack, but didn't do much else with it.)
I recently reverse engineered the walker to get something simple but fun to animate, in the console no less:
https://github.com/basic-gongfu/cixl/blob/master/devlog/cons...
Has there ever been a newer game with this same dynamic? For a while I wanted to make a clone, I think it would work well on a console like the Switch.
Back in the amiga days I loved a somewhat similar one called humans. It does seem weird that such a successful game hasn't spawned more clones though.
Co-op is clear, as you described.
Competitive: you each have your own lemmings: blue-green vs. green-blue. You have your own start point and end point on the same map. You can only control your own lemmings. Your goal-point will accept any lemming. Hilarious chaos ensues.
https://news.ycombinator.com/item?id=12527519
https://news.ycombinator.com/item?id=9684830
while this has had smaller and older ones (2010 and 2009):
http://web.archive.org/web/20180520203125/readonlymemory.vg/...
Edit: It's back now, but I was getting a 5xx error a minute ago.