I thought the point of parallelism is you can throw more chips at a problem and see improved performance. Single chips are limited by physics, but true parallelism scales linearly ad infinitum.
Can anyone with more knowledge than me speak to known limits of parallelism? I’d guess it’s not truly infinitely scalable.
This reminds me of a thought experiment I heard from -- if memory serves -- Scott Aaronson. The gist is that the fastest super-computer will be on the edge of a black hole. If you run any faster, there will be too much energy concentrated on a given area, thus creating a black hole. Similarly, when you run so many parallel devices (on GPU, CPU, etc) together, you will want to put the devices as close to each other as possible (speed of light limits the rate of communication). You then pump too much heat into a small area, and getting so much heat out is, among other things, a physics problem.
Also, if you don't squeeze as much as you can into a small space, you can scale sublinearly ad infinitum (in practical terms, which don't include heat death of the universe).