OpenFL 8.0.0 Released
github.com
github.com
https://en.wikipedia.org/wiki/OpenFL
>OpenFL is designed to fully mirror the Flash API.[1][6] SWF files created with Adobe Flash Professional or other authoring tools may be used in OpenFL programs.[6]
OpenFL supports rendering in OpenGL, Cairo, Canvas, SVG and even HTML5 DOM. In the browser, OpenGL is the default renderer but if unavailable then canvas (CPU rendering) is used.[20] Certain features (shape.graphics or bitmapData.draw) will use CPU rendering, but the display list remains GPU accelerated as far as possible.[20]
Congrats to OpenFL team! Fantastic work, inspiring dedication!
And go haxe! Haxe is cool too!
I hadnt seen this!
That's a pretty high-powered kit though, it's got console support, it's got volumetric lighting, all sorts of cool optimizations, wow! Where have they been hiding it?!
Thanks for showing me this!
If you wanted a Flash Player API using OpenFL, you'd probably use OpenFL for SWF loading + rendering, and then bolt on an existing Actionscript VM for logic.