A Call of Duty exploit
momo5502.com
momo5502.com
https://darknetdiaries.com/episode/7 https://darknetdiaries.com/episode/8
My favorite hack I feel responsible for was the wow zeppelin hack (zeppling fly points were stored client side ) so you could change them and the zepplin would take you somewhere else!
Wait, really? I'm surprised I hadn't heard of this.
Now you have me feeling all nostalgic for the day wow went from beta to live... and those early vanilla days of 40 man raids.
I believe its this one:
I haven't seen them exploiting clients with malicious packets. This kind of thing is a little scary, for instance, what if you let their game install some known hack into itself? Then you would be able to get all playes VAC bans, which are permanent in any case i think as VAC cannot decern if the hack was inject by another player or the player who was victim of this install. if you would do that in matches, you could get adversaries banned from tournaments etc.
Admittedly I have very little experience with game hacking, so I could be misunderstanding something.
Windows and Mac (and Linux) really need to switch to as sandboxed systems and deprecate the 1980s style of code execution. The threats have changed and it's completely unacceptable how much access desktop apps have
Was it just the execution of the Mac App Store processes or the limitations of that particular sandbox implementation that was bad or are desktop apps incompatible with sandboxing because of the historical freedom they enjoyed?
There are some applications that were incompatible for one design reason or another with the OS X sandbox, but I still to this day think a lot of it was "this is harder than I am used to, therefore no."
I guess this kind of makes the machine start in an Xbox mode, which would make perfect sense.