How much money-making potential is in displaying ads on a web game?
I'm also open to hearing about any other web-development-related areas that could be profitable. :)
I'm also open to hearing about any other web-development-related areas that could be profitable. :)
Trying to sell anyone anything these days is pretty much the-kiss-of-death. People are too distracted by and resentful of advertising.
However, just getting a name (a product name probably) in the public eye without a sales message is valuable. The goal of this is what they call "product recognition".
If in your game world, there were a place for a billboard or a car bumper, you could place a simple message there, just the name of a politician running for office or just the name of a product. You don't want something attention grabbing. You would want something barely noticeable. You want the name in the background not in the foreground. In the case of a politician, you could customize the name to the user's location. Perhaps there is some other place within your game where you could place a name.
The problem all side projects face is "marketing". The product is usually much easier to come by than a way to reach you customers. In your case the problem would be doubled because you need to both market to game players and market the ads to someone.
Good luck!
It's not something I'd personally click on at all.
I find what works best is to make a really fun game, and just have some type of in game transactions, or ways to level up etc.
Many clicker based games can monetize just by allowing people to pay for time to pass by quicker, or upgrade to an autoclicker etc.
You can get creative with the methods.
Ads on their own though are more so annoying and less effective I think.