For me one of the best of all times is Second Life [1], by Future Crew. Developed in 1993 nonetheless, it was a big breakthrough at the time, with almost 10 minutes of animation, and in early x86 hardware. Source code available [2].
For me one of the best of all times is Second Life [1], by Future Crew. Developed in 1993 nonetheless, it was a big breakthrough at the time, with almost 10 minutes of animation, and in early x86 hardware. Source code available [2].
For Ctrl-Alt-Test specifically, we put our source code on GitHub (but not the most recent productions)[1]. The tool to minify shaders is also on GitHub[2].
So I think you can get a pretty good idea of how we did it. If you have any question, feel free to ask. I can give more details here, or it can be part of a future blog post.
[1] https://github.com/laurentlb/Ctrl-Alt-Test [2] https://github.com/laurentlb/Shader_Minifier
[1] http://www.ctrl-alt-test.fr/productions/f-felixs-workshop/
[2] https://github.com/laurentlb/Ctrl-Alt-Test/tree/master/F
Philip Rosedale's creation only came 10 years after "Second Reality" demo :)
You need to prove on your own that you have the necessary elite skills to enter a group.
You typically join (or form) a group because you get along with them. I'm in five groups, some with some pretty great releases (not mine), and I'm a pretty shitty graphics coder.
In fact your phrasing "elite skills" made me chuckle a bit, it sounds like the kind of thing a 16 year old would say in 1994 :) (no offense intended)
I think most people don't release source code because a) it's just not really part of the culture, b) the code is shit and c) people want to make demos, not READMEs. I mean, in the end this is about art and expression as much as anything. Electronic musicians don't usually publish their music software source files either. There is not really any elitism behind this.
c) is also why write-ups like this one are so uncommon. (Cool stuff LLB!)
Note, I'm not attacking you! What you wrote used to be true. It just hasn't been anymore, for a long time.
And, an offtopic sidenote, you're one of my favourite HN commenters. I learn something new or insightful in half of your comments.
Thanks for the remark.
The track that starts at time Index 1:54 on that linked YouTube video brings back so many memories. :)