And they seem to generally "dislike" putting discrete GPUs in laptops, going all the way back to the Titanium G4 days.
And they seem to generally "dislike" putting discrete GPUs in laptops, going all the way back to the Titanium G4 days.
Much of Apple's own discussions on the eGPU feature at WWDC/the marketing blurb for their own eGPU devkit refer to VR a lot too. Apple added VR support to Final Cut Pro at roughly the same time as well.
> And they seem to generally "dislike" putting discrete GPUs in laptops, going all the way back to the Titanium G4 days.
Not so sure I'd agree with this - every single Titanium PowerBook model ever made had a discrete GPU. Even the iBooks had dedicated GPUs. It wasn't until the adoption of Intel processors that integrated GPUs was even an option for Apple really.
Because it is. High end AR/VR is exclusively DirectX Wintel 64 based. There's pretty much no exception except for the toy implementation of things like Samsung Gear. Google abandoned Tango, and Daydream is on life support. Apple's ecosystem will remain irrelevant until they release their own hardware.
So while that is not a cheap option, Apple does sell powerful hardware. That's a decent AR dev machine, surely.
https://www.pcper.com/reviews/Graphics-Cards/External-Graphi...
As well as ML development, which is a pain w/o a local CUDA-compliant GPU. Yes, you could do it on the cloud, but sometimes it is easier to do ad-hoc stuff locally without having to spin up GPU machines and remember to spin them down.
I use OS X for all software development except CUDA at the moment. This is huge.
If, by "worried", you mean: they went out of their way to smite and thrash the organic core of their customer base, ignored their most basic requests, and deleted five years from their product lifecycle (nobody used the trashcan mac pro) ... then yes, I suppose they might be worried.
Maybe they noticed how many copies of High Sierra are running on firmware-modded 2009/2010 mac pros ?
At this point, I'm just waiting on an updated MacBook Pro 15in (ready to buy in again, but too far into the current MBP product cycle. Might as well wait it out) and that Sonnet box and calling it a day.
Against everything I hold right and proper, I installed Windows 10 with Boot Camp. I only ever got the external display to work once, and couldn't repeat it.
I wound up just moving the RX580 to my aging PC as an upgrade.
I REALLY want to live in this world, but it's going to take natively-developed games to get there. But hey, they're coming. I'm buying them, and, often, not even playing them; just trying to send the message.
Developers have been starting to leave the platform because there aren't any MBPs that can be used to create VR content. While I agree that they will likely release something, their hand was also forced here.
For those devices, even current hardware is good enough. It is no point being able to produce VR with a level of detail that an iPhone is not able to cope with.
“Development of ArchiCAD started in 1982 for the original Apple Macintosh.”
Excel was also released initially on the Mac.
Developers have also been leaving the platform because they can’t buy a Mac laptop with physical function keys without making other performance sacrifices.
The Tibook g4 had a discrete GPU. Not having one wasn't even an option until Intel's integrated doodads got good enough.
Does iOS show any signs of supporting external GPUs?
"As part of doing a new Mac Pro — it is, by definition, a modular system — we will be doing a pro display as well. Now you won’t see any of those products this year [2017]; we’re in the process of that. We think it’s really important to create something great for our pro customers who want a Mac Pro modular system, and that’ll take longer than this year to do."
Ever since hwtools (supplier of expresscard/mini pcie breakout boards) said they were not allowed to release a thunderbolt version, it was clear to me that this generation, the dma-exposing peripheral interface was finally meant for external graphics processing. And who, oh who could be the prime customer?
... Who seems to have the slowest product pipeline in the world, blocking technology adoption for years?
Not too many candidates :)