GDScript is nothing like python.
GDScript is nothing like python.
I think the Python comparison is made because of significant whitespace, easy to understand syntax (control structures similar to Python from what I remember), and that was their inspiration. It's easier and simpler than Python though.
> It uses a syntax similar to Python (blocks are indent-based and many keywords are similar).
The following example shows that many keywords are different and the syntax is different as well. Not to mention the rest of the language (standard library which is given when talking about python and things like iterators/iterables/decoratos/comprehension/... If indent-based blocks are all it takes for you to call two languages similar, then I guess they are.
1. https://godot.readthedocs.io/en/3.0/getting_started/scriptin...