Blender’s Prehistory – Traces on Commodore Amiga (1987-1991)
zgodzinski.com
zgodzinski.com
Which of the major shops are using Blender?
Edit: This question isn't a dig against Blender, y'all, I'm genuinely interested in where Blender is seeing industrial use, as the article doesn't touch on this!
More here:
Unreal Engine has been pushing Blender a lot too, and attracted hires from ILM, they mentioned this a lot in their video podcast.
A lot of the time you only know a company is using something like Houdini because they pay for the promotion or give the customer a big license discount.
"Here at X we used Y for Z."
Very cool! Do you know if they are using Blender for modeling, or otherwise? I hear ILM is mostly prman on the rendering side, these days.
I believe larger game studios and vocational schools entirely use 3ds Max or Maya. I don't think the traditional game industry has much of a culture in Blender.
About the same time Lightwave 3D [2] came out which first was bound to Newtek's famous VideoToaster but of course someone found a way to emulate the hardware so "everybody" could use it :) even for us who needed PAL (disk swapping was a thing back in those days).
I recon that Blender is a very capable 3D software as well (and as a NLE video editor (!)). I never got around to properly use as I was a customer with Newtek but I kind of giving up on Newtek so I might dig into the massive information and tutorials out there for Blender.
On a home computer. In the 80's to early 90's. The future is where you have been.
Still worth seeing