Creator
magicleap.com
magicleap.com
* 6-DOF tracked controller
* Eye tracking
* Multiple depth of field display
* Persistent location tracking across multiple rooms
* Processor/GPU power comparable to "high end mobile hardware"
And software:
* Custom operating system based on Android (but heavily modified)
* Multiple apps can run at once and be displayed in the same physical space
And a few limitations:
* FOV is going to be rather small
* Variable depth-of-field display doesn't work well with objects less than a foot (30 cm) from your face
* Takes a few seconds for the system to adjust when you move real objects around (so if you move your couch, it won't notice instantly)
* The display can't draw darkness or black (virtual objects can't cast shadows on real ones)
[1]: https://creator.magicleap.com/ (Requires login)
The docs say "Currently we do not recommend to having interactions with objects within 30 cm of your view for prolonged periods of time. When users approach too close to content for us to display, fade content out gracefully rather than sharply clipping the view."
Anyway, I think the main innovation Magic Leap seems to be pushing over its competitors is its multiple depth of field display. It'll be interesting to see how big of a difference that actually makes in practice.
For those more knowledgeable, is this something that is less of an issue because it is AR vs. VR?
Not to mention that Magic Leap's multiple depth-of-field display will likely simulate normal vision much better than current-generation VR displays, and that there's no artificial locomotion in AR.
* Persistent location tracking
* Processor/GPU power (HoloLens is x86-based with a dedicated HPU unit for hand/environment tracking)
* Custom OS based on Windows Universal
* Multiple apps can run
* FOV is small
* Display doesn't work with nearby objects
* Brief update delay for real objects - there's a short delay for direct object mesh tracking and a longer delay for spatial anchor updates, IIRC
* Can't draw blackness
From the last few limitations, it seems they may just be using the same waveguide displays as the HoloLens. Variable DoF sounds interesting - I suppose they're using eye tracking to provide blur-DoF effects, but I wonder how quickly they can adapt the image. Would also be interesting if variable DoF means something else.
A tracked controller is nice but perhaps nothing too new. I wonder how they track the controller if it's out of the FoV of the head-mounted camera setup? HoloLens has a clicker controller but that's inertially tracked so it's much more similar to a gyro-mouse than e.g. a Rift controller.
> Specifically, you grant Magic Leap a worldwide, irrevocable (except as set forth below), perpetual, non-exclusive, transferable, royalty-free and fully sublicensable right and license to use, copy, display, store, adapt, publicly perform and distribute Your Content so that Magic Leap can operate, deliver, and improve our Services.
I hope we are rapidly approaching the day of reckoning where these types of agreements are actively struck down as categorically irrelevant. Claiming up front, complete lack of obligation or blame for anything negative that may ensue from the use of, and the claim to exclusive rights to anything positive that may ensue from the use of, your software, is bogus, at least in the manner these terms of service do it. If you really claim all of these things, and want anyone to believe your marketing spiel about enthusiasm for legal arrangements, print it on a T-shirt, and go tell the world about it. Don't bombard me with marketing, and then take me off in a corner and get me to sign away any rights just as I've decided to use your product.
I don't advocate for companies being defenseless, but it seems to me that this imbalance of culpability, and ownership rights, if they truly exist as the terms of service claims, might inspire the type of hubris that leads to what we see being revealed today.
If the United States judicial system is so terrible that you aren't willing to subject yourself to it in matters concerning your behavior, fix the judicial system. Don't run to some parallel system you've captured simply by sophistication lent by your resources.
FOSS has in fact, printed their stance it on a T shirt, and subsequently told the world about it. It's actually one of their flagship contributions to the world.
What is different with the standard flow of the presentation of Terms of Service is more like being presented with the documentation and destination fees, and any other fees on the tail end of a car purchase, after you've talked at great length about THE price. For you see, the sales person conveniently considers those as completely different, and very odd to bundle together with the actual cost of the car.
It comes back to my original point. FOSS isn't switching narrative voices throughout their legal document. They actually want you to truly understand what you are agreeing too, because assuming good intentions, the goals of the users of FOSS align with the goals of the creators of FOSS. Contrast that with Magic Leaps TOS. Why else would you layer in persuasive, folksy, nonthreatening ad copy with your legalese, except to shape any negative opinion I might arrive at through only reading the legalese. Thats because their goals are profit at the expense of their customers, which necessarily means adversarial relationships with those customers, on some level.
Even in the case where copyright ownership is assigned to the project owner, it is a very different situation than the case where your created content is just hosted on a service that claims rights to it.
0: https://www.gnu.org/licenses/gpl-faq.en.html#AssignCopyright
Launching the consumer product without apps is not good either. By launching the SDK early, developers can play around with it. Maybe they can even pick serious and promising apps to some "insider" program and provide access to real hardware.
The most hardcore would create their own DevKits.
It's no hardware, but they seem to have done a solid job at a passable emulation of the real world that you can dev against.
It has room emulation, a fake renderer, and fake hands to pose among other things.
For a project to take pure Linux Desktop to VR, see SimulaVR: https://github.com/SimulaVR/Simula
If you are interested in seeing Linux Desktop go from 1% of Desktops worldwide to competing with Windows/Apple, show this project some love.
I love seeing open source projects with multiple active developers. Georgeswinger has 47 commits on the project now, and is the third most prolific developer when ranked by commits.
EDIT: Also, this seems like a better use case for VR than AR.
EDIT2: Also, it can't draw black.
Is anyone aware of such a setup that exists today?
However, I haven't seen a single compelling use case. I don't want to browse my email with a giant pair of googles. It's less convenient and less efficient than using a phone or computer. I also don't want to spend a couple of thousand dollars for dedicated hardware to play mobile quality, gimmicky AR games.
What problem are they solving? I want to be excited to buy this product, but their demos are just showing random 3D objects floating in space. Billions of dollars and years of development, and they're trying to sell me on some 3D jellyfish? I have money, I like technology, I've been following Magic Leap for years, and yet I feel no buying interest or excitement towards the product.
For that reason, I think it's destined to fail with consumers. The product will have niche use cases with certain businesses, but I think it'll end there.
Magic Leap is 100% vapourware, even if they release some headset. Magic Leap are liars and cheaters and full of BS vapourwear claims until they release their Magic Leap thing with no headset that gives perfect AR to everyone. Until that day they are liars and cheats.
Edit: Source, magicleap.com circa 2015 or so.
https://web.archive.org/web/20150402084910/http://www.magicl...
Nowhere on that page does it say anything about "goggles-free AR". Heck, the page is so vague it's not even 100% clear it's talking about AR at all.
If you went and misinterpreted that vague marketing teaser as a promise of pie-in-the-sky technology, that's on you.
They may have a cool product but they over-hyped the hell out of themselves three years ago and they don't even have physical units to demo yet. That's a massive marketing failure.
Magic Leap revealed almost nothing about what they were working on until just a couple months ago; before then all we had to go on were rumors, statements from people who demoed some early prototypes, and a couple incredibly vague teasers from Magic Leap hinting at what they were doing.
If it weren't for the fact that they made headlines after receiving massive amounts of funding from investors (including Google, which makes for great headlines), most of us probably would have never heard of them.
For example: the famous whale splashing in a gym video.
Unless you’re arguing that Magic Leap themselves were uninformed bystanders to their own marketing videos... that’s simply not true.
Again, if you went and interpreted that to mean "we invented a holographic projector" or "we invented glasses-free AR" or "we discovered a way to project forcefields strong enough to suspend whales in midair" that's on you.
It's worth noting that Weta just announced yesterday that they are jumping in with both feet
https://www.radionz.co.nz/news/national/352809/weta-expands-...
Seems rather unlikely to me at this point.
https://www.magicleap.com/_next/images/e14acd33a1d6136786b0b...
Ask yourself why a company would only release a 3D render when it's meant to be finished before the end of the year ("Shipping in 2018").
Instead of putting energy into this I'd suggest pointing the energy towards creating something yourself.
To the Magic Leap Team - I am a believer :-) especially if you nail the stuff that others don't focus on like smooth interaction models (i.e. voice, gesture, 6DOF mobile controller etc.)
People claim that their products can solve all sorts of interesting problems every day, and it's easy to get excited. But if they cannot demonstrate that their product actually can do what they say it does, then people are going to get suspicious.
Combine the lack of transparency with the long lead times that consumer hardware devices tend to have, and people will start wondering why nobody has been allowed to interact with a live demo of the product when it's supposed to be available to anyone within 9 months.
Everyone wants a product like this to work, but we're also worried about getting taken in by little more than slick marketing; that's how you get companies like Theranos.
"The product doesn't exist. The only image of the device on that Creator page is a 3D render"
..about a company that has received over $2billion in funding is pretty childish.
If Magic Leap are watching and want to send the team here at R01 a Creators Edition we'd be really happy to start creating on the LuminSDK with UE4 and represent here in London.
Anyone from @magicleap.com - feel free to use the chat widget at the bottom left of our site to get in touch (http://realityzero.one).
Edit: took Trolls comment off - because I realised, ironically , I was now the one being overly negative. Sorry about that.
Based on what you know about the Magic Leap to date, if you had the money to invest would you do so?
Tim Sweeney, CEO of Epic Games and head geek for Unreal Engine 4, must have tried Magic Leap One and he doesn't strike me as someone who just goes ahead and drinks the Kool-Aid. I guess we'll all have to wait and see.
Apologies for annoying so many people here. Now I'm getting down-voted into oblivion :-(
We don't complain about companies as long as Theranos about their technology.
Sorry, I meant to write "as long as they're honest about their technology".
It smacks of when Theranos supporters were shrieking down suggestions of malfeasance.
>>Instead of putting energy into this I'd suggest pointing the energy towards creating something yourself.
attitude. Just because I don't play football doesn't mean I cannot criticize the coach. Just because I'm not in politics doesn't mean I cannot criticize politicians.
Lots of promises, lots of hype, a crap ton of money poured into it... and then basically nothing of substance for years.
Eventually, when it is finally released it'll likely be very underwhelming (so far they really are just showing normal hardware for the space, so they're already there).
It's not surprising people are negative - they've given us nothing to be positive about and lots to criticize. I'm more suspicious of those who are positive about them at this point.
I, for one, /did/ try creating something at that company. Instead all I got was a cut in pay, overwork, and a lack of career prospects while still being required to play roles with rediculous levels of responsibility under working conditions even OSHA would find intolerable.
Mind you, this was all happening while being told that my many years of experience actually shipping consumer products at other companies was worthless and that the failed leadership forklifted from Nokia would save the day as they proceeded to continue making short-sighted decisions and ignoring the experience they hired.
No, I will /happily/ sit back and watch and heckle. And why am I not starting my own thing? Because when they fail to deliver the ill-defined "magic" they so heartily promise, they will destroy an entire field I used to have faith in actually taking off. Funding will dry up and VCs will turn away after this fiasco.
Believe what you want, but keep your accusations of lack of trying to yourself.
What's your take on the current push with the SDK coming out? Do you think this signals that they're really getting ready to ship something, or do you feel that they're still unready based on what you saw there?
Did this have anything to do with a certain renovation?
https://youtu.be/m-Tp8-CAxPI?t=6m8s
These companies also frequently market with 3D models:
- apple.com
- ikea.com
I watched a couple of minutes of that video and couldn't see any physical representations of the product. Can you link to the point in the video where the device is shown?
Compare this with the launch of the Oculus Rift, where you had multiple public iterations before the release of the CV1. To me, that's a sign that you had a company that was interested in pushing forward the medium. At the moment there's no clear indication that Magic Leap have developed anything beyond the current market leaders in AR (HoloLens, etc...) in terms of user experience (aside from a smaller form factor).
Sure, but those companies have long track records of shipping stuff.
Actually, to my knowledge, Apple doesn't do this. All their product photography are photos of real objects.
I know that historically a lot of their photos that look like renders are real photographs, but I thought the general consensus was that they had almost completely shifted to renders.
Craziest part of this is it just might be worth it.
Does anyone know what was this?
I couldn’t even see a video or animation on the page. But I was already pissed off before I started reading.
In other words, there should be a toggle to "default mute the web and keep spotify running".
If you want to make a nice animation, how about not including an audio track? Or using the attributes to specify it should be played muted so it won’t cut my audio by default (what YouTube and others do).
On iOS, Apple won't let apps access the raw depth sensor data, only a reduced-resolution sample.
[0]: https://github.com/IntelRealSense/librealsense [1]: https://github.com/intel-ros/realsense/
I would assume once the project is generally available, more time/effort will be spent marketing the creator tools to a wider developer audience.