That's really an interesting puzzle. What do you do when graphics outstrips your content?
That's really an interesting puzzle. What do you do when graphics outstrips your content?
The Team Fortress 2 art style would be perfectly appropriate to keep him looking smarmy and impossibly perfect.
A grittier character model like what you see in most modern war games would work too. You can still give a guy blonde hair, huge muscles, and dark glasses without making him cartoony. You'd just make him look like Ivan Drago or something.
In January 2009, Lundgren's Marbella home was reportedly broken into by three masked burglars who tied up and threatened Qviberg, but fled when they spotted a family photo and realized that the house was owned by Lundgren.[Wikipedia]
Even more interesting is that they first developed Borderlands as hyper-realistic, Crysis-like game and then moved to the new art direction during development.
[1] http://dorol.files.wordpress.com/2007/11/jeu_duke_3d_dorol.j...