It doesn't have the 10 000 messages limit, it's very light (~100 KB) and fast:
I recently started working on it full-time, so I expect a stable release to be out this month.
It doesn't have the 10 000 messages limit, it's very light (~100 KB) and fast:
I recently started working on it full-time, so I expect a stable release to be out this month.
I 100% agree with you. I want this product to make money so that I can devote my full time to it.
The basic functionality will always be free without ads and tracking. But there will also be a very affordable ($1-2/mo) premium plan. I haven't yet decided what it's going to have. Most likely an ability to add more than 5 accounts or multiple accounts on the same platform (e.g. 3 Slack profiles).
Examples:
- Conversations, the Android XMPP client, is GPL and sold on Google Play: https://play.google.com/store/apps/details?id=eu.siacs.conve... - There is also a paid hosted XMPP service on conversations.im.
- I have a paid+OSS app for amateur radio geolocation on Google Play myself. You can download the APK from the homepage or just directly buy it for some bucks.
- X-Chat, the OSS IRC client has a paid Windows version: http://xchat.org/windows/
You could OSS your app under whatever license you want, and still provide paid builds for any platform you want.
I don't want to charge a lot for a chat client, but these prices are not final. I know that charging too little is a mistake.
FYI, I have nothing against closed source projects, but every discussion about eul.im seems to include the promise of open sourcing the project, which I'm sure is a great marketing ploy.
By building a closed-source client?
Cool project; it's really impressive and I'd love to use once it gets stable, but don't you think your claim is a bit incompatible with your method?
What I meant is I'm building an alternative client that gives people a lot more freedom. For example, you can use XMPP as your primary messenger, and still communicate with your teammates via Slack.
You can also have access to all your history and a much, much better instant search.
In the future, an IRC/XMPP gateway will be built in as well.
I might not be using the best words, so I'll give examples: Dolphin, the GameCube/Wii emulator did not release it's source code until the program's structure was mature enough to start adding thirth party code without disrupting the project's core codebase.
I'll be following this for sure <3
Wrapping up the Linux GUI bit will only take a couple of days.
If it supports some important features like file uploading, pinning and seeing pinned threads, etc. to reach Slack feature parity I'll surely take a shot.
Are you using QT for cross-platform compatibility or some other toolkit?
It's all native.
Pinning is supported, just temporarily disabled. File support is not great right now. Only inline images are supported.
But the goal is of course to have full feature parity and more, so follow the development :)
A lot is going to be done by the end of March.
Not on Ubuntu/Arch/etc... :)
> You have macOS 10.12.6. The application requires macOS 10.13 or later.
Run it from Terminal for now:
~/Downloads/eul.app/Contents/MacOS/eul
I'll fix this in v0.31.