Anything where the relevant state lives in a database, or is part of a config file, or is an event that doesn't leave a file behind (like sending a notification).
Anything where the relevant state lives in a database, or is part of a config file, or is an event that doesn't leave a file behind (like sending a notification).
To be serious, those are sort of contrived. "Sending a notification" isn't something you want to be managing as state at all. What you probably mean is that you want to send that notification once, on an "official" build. And that requires storing the fact that the notification was sent and a timestamp somewhere (like, heh, a file).
And as for building into a database... that just seems weird to me. I'd be very curious to hear about systems that have successfully done this. As just a general design point, storing clearly derived data (it's build output from "source" files!) in a database is generally considered bad form. It also introduces the idea of an outside dependency on a build, which is also bad form (the "source" code isn't enough anymore, you need a deployed system out there somewhere also).
send: foo.log
tail foo.log | email
watch make send
Crap, it keeps sending it. Ok, so you work out some scheme involving temporary files which act as guards against duplicate processing. Or you write a script which conditionally sends the email by storing the hash of the previous transmission and comparing it against the hash of the new one.That last option actually makes sense and can work well and solves a lot of problems, but you've left Make's features to pull this off. For a full workflow system you'll end up needing something more than files and timestamps to control actions, though Make can work very well to prototype it or if you only care about those timestamps.
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Another issue with Make is that it's not smart enough to know that intermediate files may change without those changes being important. Consider that I change the comments in foo.c or reformat for some reason. This generates a new foo.o because the foo.c timestamp is updated. Now it wants to rebuild everything that uses foo.o because foo.o is newer than those targets. Problem, foo.o didn't actually change and a check of its hash would reveal that. Make doesn't know about this. So you end up making a trivial change to a source file and could spend the afternoon rebuilding the whole system because your build system doesn't understand that nothing in the binaries are actually changing.
With regard to my last comment (the problem with small changes in a file resulting in full-system recompilation), see Tup. It maintains a database of what's happened. So when foo.c is altered it will regenerate foo.o. But if foo.o is not changed, you can set it up to not do anything else. The database is updated to reflect that the current foo.c maps to the current foo.o, and no tasks depending on foo.o will be executed. Tup also handles the case of multiple outputs from a task. There are probably others that do this, it's the one I found that worked well for my (filesystem-based) workflows.
With regard to general workflows (that involve non-filesystem activities), you have to have a workflow system that registers when events happened and other traits to determine whether or not to reexecute all or part of the workflow.
I don't use it anymore, for several reasons. One is that it would be too off-the-wall for my current work environment. The deeper reason is that it demands a very static view of the world. What I really want is not fast incremental builds, but a live programming environment. We're building custom tooling for that (using tsserver), and it's been very interesting. It's challenging, but one tradeoff is that you don't really care how long a build takes, incremental or otherwise.
GNU make handles multiple outputs alright but I will admit they if you want something portable it's pretty hairy.
send: foo.log
tail foo.log | email
touch sendThese files are information just like files that are not empty.
How about "touch send"?
Now "touch -t" will allow you to control the timestamp.
md5sum, diff would be your friends.
Anyway, my C compiler doesn't provide that info, anyway.