Elmore Leonard's Rules for Writers (2010)
theguardian.com
theguardian.com
Don't cheat the previous rule by using sesquipedalian words.
Describe the action instead of the irrelevant details. Every detail you include is a Chekhov's Gun that will have to be fired later.
Take out the character that is most like you. Take out the character that is least used. Make them fight to the death in their own short story, and reward the winner with a nice, hot shower in a post-apocalyptic dystopia. If they survive, they can be more interesting in the next story you let them into.
If you're a film buff, you can thank him for Quentin Tarantino + Joel & Ethan Coen.
If his story-telling philosophy sounds appealing, check out Justified. It's a TV show loosely based on some of his characters, but it's written like a love letter to his work. It finished just after his death, and was refreshing to watch right around when the concept of "prestige" TV started to collapse into itself / constant navel gazing trying to be the next Breaking Bad. There's a lot to take in about modern Appalachia (it takes place in rural Kentucky), but there's no heavy-handed metaphors. It's not trying to be a Greek tragedy or a Dickens novel, just razor-sharp dialog and fun action that somehow adds up to more than the sum of its parts.
- Incompetent criminals (organized crime and / or desperate ordinary people) drive story - Kidnapping or ransom - Things go south, bad guys ruin themselves when things get too complicated - Attention to natural dialog and story progression over grand metaphor or symbolism
In terms of the Coen bros / Cormac McCarthy comparison also mentioned, I'd say they were drawn to that one McCarthy novel because it fits all the same tropes.
McCarthy can be super metaphorical and poetic, but there's an extreme simplicity to his work at the same time, especially in No Country for Old Men.
His advice to "use regional dialect, patois, sparingly" seems very specifically not to be about avoiding characters who speak in such a dialect, but instead to be about the mechanism in which the use of regional patois is conveyed in writing ("Once you start spelling words in dialogue phonetically and loading the page with apostrophes, you won't be able to stop"), which, as the end product isn't the written word, is pretty much indistinguishable in the output of a movie, so the advice is probably not all that relevant to the medium (whether it would apply to writing screenplays is an interesting question, but again not really something that manifests on screen.)
And what about the claim that the Coens are thematically in debt to Leonard because they make movies about criminals undone by the complexity of crime? Look, for instance, at The Ladykillers, the Coen movie that most exemplifies this theme --- and a remake of a movie that predates Leonard's bibliography.
You can find any number of pieces on Coen influences; their diversity is supposedly a Coen strength. Blood Simple and Miller's Crossing, for example, owe much more to Dashiell Hammett.
Elmore Leonard is surely an influence (and, in particular, to Ethan Coen's published writing), but I don't think it's their most important. Surely, we'd have Coen movies without Leonard.
I don't know that you can say that about Tarantino.
By odyssey I mean:
1. a long wandering or voyage usually marked by many changes of fortune 2. an intellectual or spiritual wandering or quest
I think Blood Meridian fits that description.
It's also just tonally about as far as you could possibly get from O Brother. If it was a comedy, it would be American Psycho. If Fargo was just people being fed into the wood chipper, it would be the comedic counterpoint to Blood Meridian.
Opening scene for the whole series (in Florida, rather than Kentucky): https://vimeo.com/205769578
http://gioclairval.blogspot.it/2010/02/umberto-ecos-rules-fo...
The original Italian by Umberto Eco:
http://www.webnauta.it/wordpress/40-regole-per-scrivere-bene...
which was in itself inspired by William Safire:
http://www.listsofnote.com/2012/01/fumblerules-of-grammar.ht...
There's an interesting relevance to software here. You don't usually want your creation to foreground its own artifice.
I agree with the sentiment, though.
Most importantly, writing (like coding) is not a process of scrubbing through a checklist of rules and making sure you follow each one. Build your toolkit through practice, refine it by editing yourself with a critical eye (using lists of advice if you like), learn to improve what comes out the first time in the future, and get closer and closer to a natural cycle of being able to reliably produce good writing without herculean effort. It's the same as in coding. You need to learn the lessons to know what patterns of code are useful, what code smells are worth putting in the effort to fix, how to effectively refactor code and go from one design to another without dropping the ball or hitting a wall along the way. It'll never stop being work, but you can get good enough so it will feel natural and you'll be able to produce stuff that you can feel proud of (even when you look at it years later).
There are two good pieces of advice here, I think.
One is about thick paragraphs of prose, and I think it really comes down to ergonomics. It's hard to read big walls of text. Word count in this context doesn't matter so much as word spacing.
The second point is that some writers tend to include all the mundane details and in-between stuff that surrounds the story, but isn't actually part of the story itself.
What constitutes "the story" and what constitutes "the other stuff" is, of course, dependent on the story being told, the author, and even the reader. If you're reading Tolkien, the journey is the story. But if you're reading modern fantasy, you might want to skip all the walking between battles.
BUT I don't think Leonard is saying Tolkien is wrong. He's just saying you aren't Tolkien, and that most writers should take heed of his suggestions, not that every writer must.
Others are how to keep the fiction feeling fun, like the rules about not physically describing characters. This is much more particular to what the author is doing with the novel, and I think they're better understood as defaults that you should overrule only if you really want to. And I think that this is so largely regardless of genre.
My personal taste in SF largely obeys all of these rules. But my girlfriend, who is also an SF fan, definitely loves books that violate some or all of 7, 8, and 9. Perfect example, I think I'd have enjoyed Feersum Endjinn a lot more if it had followed these rules. But then again, maybe if it did, it'd be nothing special (as it is, it's a pretty special book that happens to be not-really-for-me).
I think they are all overstated, but for the most part the points underneath them are equally valid for most fiction writing, including science fiction.
> 9 Don't go into great detail describing places and things, unless you're Margaret Atwood and can paint scenes with language. You don't want descriptions that bring the action, the flow of the story, to a standstill.
> 10 Try to leave out the part that readers tend to skip. Think of what you skip reading a novel: thick paragraphs of prose you can see have too many words in them.
I'm sure that Stephenson isn't every science fiction fan's cup of tea, but on the other hand there's quite a lot of science fiction where the exposition is a big part of the appeal.
Every rule can be bent and broken, if you're good enough. And sometimes you do have to mention the green antennae protruding from your character's head. But you can find some of the best science fiction authors sticking to the general shape of these rules. Kurt Vonnegut springs first to mind. John Scalzi is another master of this style of writing. And while he's not a science fiction author per se, Terry Pratchett shows a lot of Leonard's influence.
The thing is, "writing" isn't a convention, or a style, or a science. It is the craft of making an idea understandable. A couple semesters of journalism should be required to any scientist or doctor or basically anyone who feels like they should ever bother sharing their lifetime of knowledge.
It's worth noting Leonard is described as "hard boiled crime writer" and his rules for paring down writing to the minimum seem for the kind of writing that moves the reader relentless forward, not wasting any time to "stop and smell the roses". That legitimate approach - just not the only approach.
And he specifically mentions Barry Lopez and Margaret Atwood as writers to whom certain of the rules don't apply.
But not everyone can describe the weather or location like them. These rules are for those who can't.
It's clearly starting to mess with my head.