I'm currently dealing with it in a large swift project, and I would much rather go back to the extra verbosity of objective-c than have type inference at this point.
But that was insightful, thank you!
I'm currently dealing with it in a large swift project, and I would much rather go back to the extra verbosity of objective-c than have type inference at this point.
But that was insightful, thank you!
In the case of rust, I suspect one of the biggest issues is the way parametric polymorphism is implemented. Basically, if in your program you end up using e.g. Box<usize>, Box<MyType> and Box<Result<String>>, you're compiling Box 3 times.
I don't know enough about swift to hazard a guess as to where the build is spending its time.
My experience with Haskell is that compile times are neither great nor terrible.
I remember vaguely reading about how at a haskell conference people were basically cornering compiler maintainers about compile speed, but that was several years ago.
My codebase is only a few thousand lines, though.