I hate the Lego minifig series, and Panini sticker albums, and Pokemon cards.
They should all have to include how many packets you'd expect to buy to complete a collection.
I don't think parents (or children) are aware of that, or have any idea how to work it out. (I didn't, I just searched until I found this wikipedia article: https://en.wikipedia.org/wiki/Coupon_collector%27s_problem
Lottery tickets include odds on the back of the cards. I think that has a very small effects on discouraging play. And those odds are pretty straight forward (1 in 2,000,000 for a 500k payout). I imagine information about how randomization works would be even more indecipherable.
Which supposed harm in this case, there is more than one.
Currently online games are free to swap out algorithms in realtime in order to maximize revenue. You have no idea what your chance of winning even is.
Unless it's not-for-profit or single use (e.g. lottery revenue going to schools), then it's a regressive tax on people who don't understand probability.
What they didn't tell us is it wasn't additional funds to existing budgets, but they would pilfer the existing budget and replace it with lottery proceeds.
Lying, smarmy politicians. You'd figure we'd learn by now.
This is precisely why I support lotteries etc.
Impressive karma btw.
I could see an argument in favor of them if:
* Sellers were obligated to disclose the odds of winning the jackpot at the time of purchase punishable to the same extent as underage liquor sales
* The state was required to render, upon request, financial consultation at the burden of the state to winners whose consultation can, at the winner's discretion, be recorded and later reviewed to understand the advice rendered and its context with respect to the winner's financial situation and risk profile
That is more than a little heavy handed, if not a downright Draconian economic policy.