Chrome will use gpu to render pages
blog.chromium.org
blog.chromium.org
http://blogs.msdn.com/ie/archive/2010/04/09/Benefits-of-GPU-...
http://my.opera.com/core/blog/2009/02/04/vega
The interesting parts of the article are the implementation details about the sandbox.
IE releases are still tied to the years long windows ship cycle, which is a significant disadvantage when all your competitors are on months long cycles. Saddled with such a huge OODA disadvantage as well as all the strategy-tax BS from MS is there any hope?
By the time IE9 is actually out Chrome may well have hardware accelerated everything, an LLVM client/plugin model, javascript that runs faster than Java, and client-side Erlang support (or who knows what), with Firefox not far behind. It'll be interesting to see how this plays out.
I'm pretty sure I get notifications for Windows Updates when there's a new version of IE. And even if not, I've somehow gotten IE 7 or 8 on an XP install, so it's no different than when Mozilla or Google announce a new release. If you want it, you get it.
The people who want it are irrelevant. So are the people who don't want it. Both are minorities compared to the people who don't care, and just pick the default option. Chrome's default is to silently upgrade, and light a tiny orange dot when you need to restart.
I ended up with IE8 because I ran Windows Update, not because I had some desire to get a new IE.
My guess is that most Windows users are going to let the updater run, and get new versions of IE.
Exactly. Chrome updates faster because it does it with zero user input. It just happens whenever spare resources are available and politely lets you know when it's done. IE8 needs you to run Windows Update, which a significant number of users don't want the hassle.
I think we're each arguing from incompatible anecdotes.
We all don't have the same internet connections that Mountain View has.
Luckily, Chrome use differential updates. This means each update is a tiny binary patch. If you combine them all on your network, it's still a smaller update then one single IE update of 250MB deployed to each machines.
Make that a few kb. And last time I checked at my work, admin updates usually happen during work hours and affects people working in the "lab". Also, it's 1 250mb that is sometimes installed on each machine on the network, so way worse than a few kb.
This is what has given IE6 its long life in the corporate world. While this is a pragmatic decision, it can hurt badly in the long run as we all know.
Are you saying that IE 9 won't ship until Windows 8 ships? Because what I'v read shows IE 9 shipping in 2011 and Windows 8 in 2012.
In European versions of Windows, you now get a choice between which web browser to use. That's about as fair as it's going to get.
http://en.wikipedia.org/wiki/Usage_share_of_web_browsers#His...
http://marketshare.hitslink.com/browser-market-share.aspx?qp...
You mean: "has been dropping steadily".
> IE9 is going to be one of the most important products Microsoft ever ships.
I've heard that about '95, '98, 2000, XP, Vista and windows 7 as well as a whole bunch of products. They can't all be 'one of the most important products Microsoft ever ships'.
> It will be compatible enough with web standards, and offer enough performance, that it should allow developers to build more sophisticated apps based on open standards. Html5, css3 and fast Javascript will soon be a given.
They already are, just not in the IE world. That's the reason for line one above, Microsoft has been playing catch-up.
That could be the chrome web store with all the cool webgl 3d games (IE9 won't support webgl and google is sure going to take advantage of this).
https://sites.google.com/a/chromium.org/dev/developers/desig...
http://news.cnet.com/8301-30685_3-20009940-264.html
Unity3D is at a turning point.
http://blogs.unity3d.com/2010/05/19/google-android-and-the-f...
I guess this is more important for advanced features like canvas than regular browsing.
That's what makes it exciting. Hardware acceleration for rendering the front page of HN: not so exciting. Hardware acceleration for 3D APIs drawing stuff in a canvas tag: very exciting.