This is why you shouldn't play free-to-play games, or perhaps we should say "99.99% of android and ios games".
I mean, it's not quite this bad ... mostly ... yet. But it's very clear that this is where it's going.
I mean, it's not quite this bad ... mostly ... yet. But it's very clear that this is where it's going.
It doesn't matter. Take a look at Summoner's War, the top revenue MMO game right now. I could easily see COM2US (the developers) taking advantage of a lot of those things.
SW has a business model where you can certainly spend thousands a month if you have the money to throw away. I'd be very curious to know what it brings in from the average player per year.
Sure they might not go as far as what is on these slides, but it is already on the abusive side.