Everyone Else Is Trash
theplayerstribune.com
theplayerstribune.com
The fact that e-sports has exploded I think has a lot to do with how they've become more similar to real-world sports. We've moved from very artificial e-sports like Starcraft, fighting, racing (usually 1v1 games with extreme focus), to distinct role-based "MOBA" games like Overwatch, League of Legends that are much more similar to popular existing games like soccer and baseball.
Unlike in the earlier games, they rely slightly less than pure mechanical skill, which makes the sports accessible. They're team games with differentiated roles, allowing beginners a way into the game playing with, rather than against their friends. Sounds familiar? This could describe soccer, basketball, football, and all of the top spectator sports today.
Their only real substantial difference is that they're far more accessible, requiring only equipment that many already have (the games intentionally minimize system requirements) and don't require real physical athleticism.
I think it's no surprise they're becoming popular as spectator sports: they're building on a proven formula, but adding a dash of accessibility.
During the height of the Texas Hold 'Em boom a decade ago, "Poker" was one of the top-level nav items on ESPN's website ("WWE" is one today).
As another comment reply has already alluded to, chess was frequently labeled a sport during its heyday in the years between Bobby Fischer and Garry Kasparov.
What is a "sport"? Any form of competition that makes money from spectators, and from which writers can make money writing about. Period. It fluctuates over time, often quite rapidly.
Overwatch will probably be dead in ten years as a "sport". It's even more jarring with games that come out every year. There's really no reason for players to get professionally good at Battlefield 3 (Madden 14) if Battlefield 4 (Madden 17) is the same game but not. It's also less interesting as a fan.
I guess what drove that statement was the StarCraft -> StarCraft 2 transition, both of which are shadows of their former selves because the business model of a game publisher is not that of a sports league. They have conflicting needs.
I felt like Grandpa Simpson: "I used to be with it but then they changed what it was."
Frequent tweaking might be great for active players but I think it will be a pretty big block to ever allowing esports to compete as a casual viewing event alongside regular sports.
[0] https://www.reddit.com/r/smashbros/comments/1qixpa/the_year_...
So chess isnt a sport?
For the sake of money and “mindshare” though? Chess and Starcraft are sports, and tomatoes are veggies.
The better player wins.
It is a sport
You seem to have invented criteria with meaning to you, but that’s all. Then again, people have decided that tomatoes are vegetables, and that’s fine I guess. Mostly though it just seems that “sport” has a certain cache and “not a sport” is often used in a derogatory manner, which is a shame. A lot of people seem to have accepted the notion that the only skillful, valuable forms of competition are sports, and their language reflects that.
ESPN has a much simpler definition based on a, “can we make some money here?” test. For me? I’m not a fan of most popular sports, but I do love games. I don’t see the need to butcher the language for the sake of broad acceptance, or a buck.
On the other hand, having watched European friends watch baseball for the first time...
So I guess this is a thing now, writing long-form farewell letters for fans when you are traded or cut. Honestly, I kind of like it. I've never liked IT more than when I read his farewell. And while I'd never heard of Doublelift or TSM before, and don't really know anything about League of Legends, I enjoyed reading this article too. Sports are more interesting when you know more about what the players are thinking.
I dream of a day when 120 character tweets by celebrities and presidents are behind us, and long form content is back in style.
Has anyone else noticed this? I'm not saying it's bad bad, but tough to take seriously if all of them are so similar. It'd be fun to go through and do some text analysis to see if it's provable.
My teammates and I had played for years at this point and despite being better at the forums than the game, we knew our way around the meta and had enough experience to make sensible decisions on the fly. Even then, we weren't ever within touching distance of the top tiers. Not even close.
Every tourney we were watched, jeered and very occasionally cheered by thousands of other players as we muddled through early stages against other weaker teams before eventually being out meta'd and out played by better players and it was brutal, adrenaline-shaking dopamine-flooded experience. It was physically addictive at its best, and absolutely soul crushing at worst.
Even within my short, strictly amateur 'career' in esports, the gulf between the top teams and everybody else was crazy. The level of dedication and raw focus the eventual winners possessed was frankly insane and something I simply wouldn't ever be able to muster. These guys who are already mechanically superb are living and breathing their games.
I genuinely can't even begin to imagine what it's like for professional LoL players at the top of the scene, small teams competing for huge prize pools with individual performance publicly dissected and analysed in microscopic detail by hordes of armchair pundits.
Throw in the inevitable post-tournament rosterpocalypse and flakey team management, I can't help but feel professional esports is cannibalising these players.
Video games don't interest me these days, but the spirit of competition is one thing I miss about them. I always wonder what it's like to face the kind of pressure that top performers do.
A couple years back I went to The international Dota 2 in seattle for the first time with a buddy. Its a whole different dynamic actually playing DoTA / LoL vs watching professionals esports teams live with other attendees for 7 - 10 days in a row. The closest analogy to this is watching a football game on TV vs actually going to the stadium and seeing it live.
You get back into the spirit of competition there, since everyone else is, even if you haven't played in years.
Its only fun IMO if you don't go to an esports outing often though, otherwise it'd get dull after awhile.
I rather like the US army recruiting slogan of old:
be the best you can be
It doesn't lead to being able to write blow-off letters on fan sites, but it makes me happy. I think I'm a low bar achiever.
I can still hear the jingle ;-)
Thank goodness for Firefox's "Reader" mode.
(Edit: I guess people take umbrage at my dislike of sports - my lack of enjoyment in nowway is judging you for enjoying - its more a broad sense of bewilderment)
E-sports seems like a bad joke that went on for too long. It goes to show that if you pump enough money into something, it will become a thing. The old saying "if you strap enough rockets to a pig, it will fly!" is basically it.
I hope not every 'sport' or 'hobby' come to that level, as it brings so much sadness and fake happiness in competition.
Who do you think is pumping money into e-sports? The biggest event last year, The International 2017, had $24.7M prize pool. The first place prize was $10M -- $2M per player. The prize pool was funded by the fans themselves -- the organizing company started with putting $1.6M with their own cash, and the remaining $23M was collected from Dota 2 fans, who bought Battle Pass and various other items associated with it. In fact, only 25% of battle pass revenue went into prize pool -- this means that fans were spent almost $100M on this, and this doesn't even include the tickets to the actual event. This is real business with real revenues, not some fake bullshit pumped by some arcane wealth.
If you're saying "I don't understand why League is big and Pinball isn't". Well, that's popularity.
More importantly - who cares what other people like? If you don't like it, you don't have to jump in screaming "but this is baaaaaad!"
From my POV this is a "good" thing.
E-sports get a lot of eyeballs (views). More eyeballs (views) = more endorsement due to increased audience.
Personally, I'm an advocate for e-sports because I enjoy playing games & watching people compete at them especially at the elite level.