Formula E reveals second-generation car
motorsport.com
motorsport.com
Formula E is in it's infancy, and right now is still drawing in fans and support.. Now is the time for stunts like this...
It won't be around forever, but for now it provides an additional measure of interaction and excitement in a sport that is already hard to get into if you're not willing to follow the non-race drama (the "circus" as they put it).
The same thing could be done for normal F1 cars - for example, by raising the RPM limit, power output or drag reduction for a few seconds. In fact, with KERS, F1 drivers already have the same kind of boost but without the voting.
FanBoost is a gimmick, and even F-E management acknowledges that it has virtually zero impact on the race itself.
It's a 5-second ~5% power boost.. That's not going to change anything, and neither would letting the cars run at 5% more power in general without it..
I am sure that teams are innovating battery and motor just fine even with this minor limitation..
Don't you think if FanBoost was actually crippling or limiting innovation in the way you're assuming, the teams would cry foul? That kind of counter-productive decision would go against one of the main reasons they do these racing leagues (to innovate!).
As an aside, all motor racing is "crippled", as you put it, by rules and regulations designed to provide a reasonably level playing field.
Even Formula 1 has all kinds of limiting rules and guidelines that prevent teams from simply building the fastest/lightest/most powerful cars they can possibly design, and that's intentional.
Unlimited racing basically becomes a bloodbath and a contest of who has the most money (which is a problem that F1 still has). Yes, fan boost is a gimmick, but don't get too upset about the purity of 'artificially crippled' racing.
It's really not the problem you're making it out to be.
FanBoost gives one driver a one-time 5-second ~5% boost to use during the race..
That's not going to change race outcomes in any significant way, and even Formula E acknowledges that it has (intentionally) virtually no impact on the race..
IE, it was a farce to recharge in the middle of the race in the previous season.
> This regulation provided a level playing field in which driver skill and team effort should become the primary factor for success.
Compared with F1 now where some teams can (effectively) "pay to win".
.. and I say this as a McLaren fan (which, for those that don't follow F1, is a traditionally top F1 team that has had an absolutely woeful couple of years).
More to the point of Fomula E, the degree of standardization is changing as the series progresses, with increasingly more aspects of the chassis and powertrain open to development.
Having a standard platform at the start made sense to minimize cost and bring in new competitors who don't want to spend the $200+ million a year like Formula 1 or WEC, where only 2 or 3 factory teams dominate and make for boring racing. Even a big company with a racing pedigree like Honda hasn't been able to field a competitive engine in F1.
As the formula matures they can start focusing on more areas of technical innovation.
Besides, it’s not the first race series to do that. Not much of an auto racing fan myself (MotoGP, please), but IROC comes to mind (Cameros for everyone!). Motorcycle Super Sport comes close, you can choose different manufacturers, but the bike has to be pretty close to stock. I’m sure bigger race fans can come up with other examples.
I think most wouldn't be that interested if there wasn't an actual driver (in the car, too, not some remote thing), even if it's ultimately faster.
This would not change for me if it were AI's with identifiable characteristics doing the activities (driving). With suitable marketing maybe real sportsfans could get behind (hypotheically) Team Waymo's AlphaRomeo Zero. Especially with an e-sports tie-in. Imagine racing, and thereby helping to train your (AI) hero on a simulator.
You'd have teams in "pits" monitoring their vehicles live. Those reactions will be raw and humanistic.
When the vehicle comes in for a "pit stop," the team--in addition to doing mechanical maintenance--could be allowed to tweak the code, e.g. based on strategic observations of other cars' behaviours. To keep it interesting, one could mandate--to make up for the electronics in the car--all "pit stop" labor be completely manual. (Any code changes could be taken onto the track on an unpowered drive.)
I do agree that such a class could be run along side a human-driven class as an alternative event. To go one step further, I feel this is where the Red Bull Air Race should go, so we can see some actual jet-powered racing at ridiculous speeds.
Pikes Peak hillclimb https://youtu.be/nMjsAMlXGBI
Edit: thanks for info below.
There are indicator lights on the outside of the cars that show the status of the hybrid system. They also have a emergency cutoff switch that is large enough for them to push with a fiberglass pole.
In some cases especially in practice if the car is badly damaged they will send one of the safety and intervention vehicles back to the pits and fetch a crew member from that car with tools to properly safe the hybrid system. I've also seen where the Marshalls will have the driver climb out of the car stand on the side pod and jump clear, then take 4 or 5 bunny hops away from the car.
There's also an indication for corner workers that alerts them to the unsafe condition.
The battery is also a spec part to force powertrain efficiency rather than cramming in more batteries, plus battery technology is expensive.
Having the whole car last the whole year is not very common in racing, so they are good in this.
I would like to see this electric car racing take a different direction - imagine if you could press a button on the dash and have your car emulate any of many open wheel single seater cars of the past.
Just getting started?
Try the 'Formula Challenge Japan' mode or maybe give an F2 car from the 1970's a spin.
If you get really brave then you could put it into one of those Red Bull F1 car modes.
You could have all the characteristics of each car ported over from a simulator/game but be out on the track.
As well as this open seater 'Formula E' with a difference there could also be a normal car with things like a roof and passenger seating, this could be electric and simulate any number of cars. Porsche GT3 RS?
Fine. There could be a fake manual gearbox, fake RPM redline and all of that exhaust noise nonsense also simulated.
Or maybe you would like to see what it is like to go round the track in a retro Ferrari 275 with a big V12 singing away.
Perhaps the next lap could be tried in Testarossa mode, with the Miami Vice Classic car simulated.
Or maybe you wondered what those Group B rally cars were really like, so you could just go into 'Lancia Delta Integrale mode' and not have the 'benefit' of a tank full of gasoline underneath one's seat.
Perhaps petrol could be faked too, a smell created that does not have the polycyclic aromatic hydrocarbons but gives the 'garage' impression.
As well as being greener, such simulator-cars would also be easier and cheaper to maintain than a fleet of ICE race cars. This would make track day racing more fun and accessible.
Regardless, adding weights to the car is going to destroy the car's center of gravity which will really mess up handling. You can test this with any car, put 100 lbs in your trunk and drive it around. It's very noticeable.
And you can't change wheel base, weight distribution, ect, nilly willy.
1. http://www.themill.com/portfolio/3002/the-blackbird%C2%AE