Is the "dr" in "tl;dr" literal?
Is the "dr" in "tl;dr" literal?
If it was anything beyond the strategic interests of the company it's that developers love a) clean code and possibilities of a fresh new project and b) playing with new modern toys.
We put a lot of thought and experimentation into our decision to use Pony. It wasn't a decision we made lightly.
I wrote a post a few months back that covers that decision:
https://blog.wallaroolabs.com/2017/10/why-we-used-pony-to-wr...
Chosing newer languages gets maligned far more often than pigeonholing the wrong old languages onto problems.
Besides someone's got to take risks with (potentially) better technology, as long as they know the risks and fully considered them going in, then by all means. Plus as long as we continue to use C for all systems development the longer we'll have preventable security issues.
I've read a few blog posts now and the end result always seems to be Pony.
You even talk up how great the C and Java client libraries are. Well they can't be as great as you say or you would have used them.
The C library seems to perform better, be more featureful, and tested better. So once again, why? It certainly can't be because you library is going to top the C library in any way. The article even seems to imply you'd be happy being at parity with the C lib.
There's a large performance improvement we get by having a single scheduler thread for each CPU. The performance impact of that is very large. Adding another threadpool that competes for CPU usage would be problematic.
Our client is for those high-performance use cases where if we can get parity or close to parity with the C client then we should get much better performance due to those architectural concerns.
That said, we plan on providing a way for folks who are less concerned with performance to use the C client library.
In the end, it was less about "use Pony" and more about "do this in a way that matches with Wallaroo's architecture".
This could be accomplished without using Pony, unless you view "Wallaroo's architecture" as being effectively synonymous with "use Pony."
Sure, but why should it be accomplished without Pony? Languages are optimized for use-cases. This means that some languages are good and some are worse at handling particular use-cases. If Pony is the best choice for their use-case, why would you not choose it? Taking all the risks of a new tech into account, of course.
Also, while the C client is more featureful and better tested, there is still the concern regarding the thread pools internal to Pony and librdkafka. We've seen first hand how CPU cache invalidation can impact performance so we are very aware of the potential negatives if the Pony and librdkafka threads ever end up fighting with each other over the same CPU resources and would prefer to avoid that.
Yes, Pony Kafka is currently slower than the C client. But it is also almost completely untuned as of right now. We expect there is a lot of low hanging fruit on that front that will give us significant gains. Yes, we mention in the blog post that we would be happy at being parity with the C client but our goal has always been to exceed it, eventually. Both in terms of performance and features.
Now, this is what I'm hearing from what you are saying:
> 1- We can't use a JVM implementation because we aren't using a JVM language.
Makes sense.
> 2- The C library is okay, but hides its thread pool with no way to access it.
Ugh. Hate that. Its like these people writing these have never had to use them in a real project. The sign of a mediocre library.
Pony's actor model might have to rewrite almost any library used by it when concurrency is involved.
But now, I think you answered your own question in the titles now:
> Why we wrote our Kafka Client in Pony
1- Because the C library is mediocre and hides its threads from users making it not very useful for high-performance applications.
2- Because the rest of the system is in Pony. Really, you could write it in C/C++ or even Rust as long as you wrote it in a way that played well with Pony's concurrency model, but why bother with that extra effort, especially if you believe - as you seem to - that Pony's concurrency story is superior.
Saying that JVMs are 'stop the world' and Pony is 'concurrent' feels like it's ignoring modern JVM GC strategies.
It might be true that you can avoid stop the world collection for an actor-system, but by logical extension would that not be possible on the JVM as well for that particular workload, given a suitably designed actor-system?
My intent was not be unfair. There's a lot of nuance in the topic that can be hard to cover in a more general blog post. Garbage collection is a fascinating topic, there's a great amount of detail that is left out in that post. I was going to a broad overview of general thinking.
[edited for typo]
What it sounds like instead was very minimal benchmarks or science was performed ahead of time, then a lot of justification written afterward. I know that's a reach as well, but this is a well-trodden path, so the answer "Pony is the best possible solution for the interest of our business" just seems like a very strange conclusion.
Curious if you did any benchmarks for Pony against standard JVM Concurrent Mark Sweep GC, which aims to reduce GC induced pauses?
We looked at Erlang. Several of us are friends with folks who worked at Basho on Riak and we talked with them about our performance goals. They were very skeptical that we could meet them using Erlang. Based on that, we moved on from Erlang.
So either:
a) Erlang is not a good fit, and I'm wrong. Then I'd really like to know why I'm wrong!
b) Your friends at Basho led you astray. Would also be interesting to know what happened in this case!
Either way, without knowing more details, the short version you just posted is inconsistent with the claim that you guys did serious research into existing language ecosystems before going your own way.
I think this is a rather in-depth conversation where HN comments aren't the most productive mechanism. If either or both of you are interested in chatting more on this, my email is sean@wallaroolabs.com. Drop me an email and we can arrange a time to chat.
Now Erlang often feels fast, because of the architectures it allows, but when you get down to shuffling bytes around or doing low level math it is currently slow, slow, slow.
Given Wallaroo's speed goals, I would have been really surprised had they used Erlang:
If you're doing an n-body simulation, then this benchmark is a good benchmark for deciding whether or not to use erlang/elixir. If you're doing a server which is mostly parsing JSON inputs over HTTP and spitting out more JSON with HTTP, and needs to handle thousands or millions of parallel connections without hiccuping, is an nbody simulation the right thing to use as your benchmark reference?
So that's not a good example of Erlang/Elixirs performance which is hardly known to be 'slow'. The language and process/actor model is far faster than many other languages particularly in the web space.
The author's also mentioned heavy dependency on the actor model as a performance optimizing strategy and optimal code structure which is why it likely is worth fully exploring for the OPs problem.
There is definitely a predilection in certain parts of the coder community to prefer newness and difference over tried and true. There isn't anything wrong with that necessarily: it's part of how progress is made. However I think it's often taken to extremes in the coder community.