On the Rise of Digital Addiction Activism
calnewport.com
calnewport.com
I am not a doctor, but I am a parent. I think the problem is that kids cannot learn to cope with their problems and anxieties when they have zero idle time. Kids need time in the day to face and mentally process the social and hormonal challenges that they experience in everyday life. They simply cannot do this when all of their "boring" down-time is consumed with the distraction of devices. Youtube, chat, news, games, you name it.
Kids fill their idle time with all of this interactivity which keeps them entirely distracted from life's challenges, blocking them from achieving critical mental skills.
I also think this is why we are seeing the rise of so many "fidget" toys. Take away the phones and kids are desperate for some other form of distraction. Sure, some kids are natural fidgeters. But most are simply looking for another distraction from life's challenges.
Looking at my current situation (mental and otherwise), I'd say it's not limited to kids.
I have definitely used computers (and especially video games) as a means to avoid confronting personal emotional challenges, but that is not the whole picture for me.
For me, computers are an empowering tool, an extension of my arms and fingers and my mind, with which I can express myself creatively.
If children were spending all their time expressing themselves creatively through computers/phones/etc, then we would see this all very differently.
I think the whole creation vs consumption thing is overblown, personally. You're not going to create things that are any good without first being a consumer of them. I would have never been interested in programming if I wasn't a PC gamer first, and dipped my toes in the water in my teens with modding.
It's simply not true. Apple directly profits from compulsive use - each app or in-app purchase means income for Apple. It's not a secret plan, it's a part of Apple's business model.
I worry about digital addiction myself: yesterday, after a long day at work (coding and running some ML jobs), I had dinner and a Blu-ray movie-dinner with my wife, then spent almost two hours studying for an online class I am taking. That gave me over ten hours in front of a computer.
One thing that I try to do on my iPhone is to spend more time reading digital books or listening to audio books than surfing social media.
Apple makes quite a bit of money on app store sales[1]. We well know how the "free" to play market works[2]. It arguably thrives by triggering the same mechanisms as social media applications.
[1] https://www.cnbc.com/2018/01/04/apple-generated-a-record-300...
[2] http://toucharcade.com/2015/09/16/we-own-you-confessions-of-...
- A notification and calling API which can be set to "I'm driving" or "I'm focusing" mode.
- Scheduling certain websites or apps to be cut off from the internet at certain points of the day, without the ability to unset this when a focus session has started.
If an Apple investor sees a market need for this, why not push Apple to build it?