Opps. Yah I messed up the naming, I meant exes, but just started typing 64 vs 32 which really is only a memory thing, if you simplify it.
Converting a Win32 exe using UWP Desktop Bridge is stupid easy though. Older exe with a lot of legacy dependencies may be more difficult or lack of source code. In which case they need a virtualization to run those legacy app.
So even though all games/apps fall into this category most companies could have a UWP build ready very quickly.