Dvxk: A Vulkan-Based D3D11 Implementation for Linux with Wine
github.com
github.com
The driver complexity could be reduced significantly and the quirks for games could be implemented in an industry shared dx2vulkan layer.
Especially as newer games migrate to vulkan, the remaining DX games will run fine on the then much better hardware, compensating the possible overhead.
Vulkan is only supported in desktop mode using the same ICD driver mechanism used by OpenGL drivers, which is not currently supported in UWP sandbox model.
Desktop bridge is just a migration tool to migrate Win32 into the store, and help developers slowly migrate parts of the apps into UWP ones.
The majority of new APIs are UWP only, with userspace drivers, DirectX 12, ReFS being the notable exceptions.
Of course you can always switch to GNU/Linux for Vulkan games.
Microsoft APIs? Or APIs in general (which I doubt). Microsoft will try everything to push UWP into our PCs but I've been using Win10 for a couple years now and the only UWP application I (barely) use is Sticky Notes. The rest of my application ecosystem hasn't changed much.
Well, Win32 is still there, but not on Windows 10 S and on ARM Windows 10 Always Connected PCs it gets JITed while UWP runs natively.
Every time they make any sort of major, sweeping change. They get raked over coals until they're charred to a god damn crisp
When Windows went from the old DOS-ish 95/98/ME to the much more stable NT based 2000 and XP, lots of things broke.
XP only survived the Microsoft EOL chopping block because of the rise of Netbooks. And even then, companies pay millions to keep that afloat due to how entrenched it is (Something likely to be repeated with Windows 7)
Vista brought a ton of (arguably much needed) changes. But its hardware requirements were pretty high for the time. Along with buggy drivers from Nvidia, that sank the entire operating system. Both in public perception and market share
Windows 7 (on release) was arguably a UI-tweaked Vista. Hardware had caught up by then, and a lot of people agreed that this was the "good" upgrade from XP
Windows 8 came out and tried to shoehorn that whole "Metro" interface and converge everything around it. And it flopped almost as hard as Vista did
Windows 10 Microsoft played a much stronger hand and dragged everyone they could (willing or otherwise, if you believed some accounts) over with a "free" upgrade for most. But it also pruned back Metro pretty hard. Instead trying to chase after the "App Store" model
And that's just the problem, innit. The App Store is making Windows irrelevant. Apple also has a FAR better security story, and part of it is because they whitelist everything that runs on their flagship devices.
Microsoft tried to do the same thing with Windows RT and Windows Phone. Didn't work. They were forced to backpedal, but they're not about to give up on making Windows Store the centerpiece of the Windows experience, and sideline, marginalize, and limit the capabilities of Win32 on the Microsoft platform -- "for security purposes" of course. Eventually, Win32 stuff will still run, but heavily sandboxed and unable to take advantage of cutting edge features of the Windows OS (HoloLens? Cortana? The database file system they've put off implementing for so long?). It could be that Windows 11 uses HyperV to run a Windows 7 instance for legacy apps while new stuff -- including support for newer graphics cards/GPUs -- must be compiled against UWP in order to run on the main kernel instance.
Both will be JIT-ed if there’s no ARM binaries available, both can be compiled to native ARM64 binaries: https://mspoweruser.com/windows-arm64-gets-first-compiled-ap...
http://news.softpedia.com/news/Microsoft-Explains-Why-Window...
I wonder why they didn’t push fat binaries like Apple did?
That's the thing, nobody likes it. They've been pushing "modern apps"[1] since 2012 and nobody notable is writing them. As Surface RT showed in the market, when forced to make the choice people will just abandon the product rather than put up with that mediocrity.
[1] Orwellian calling it "modern" just in the name, as if that saves a bunch of work to come up with actual modern stuff that works.
If Microsoft behaved like Apple and Google, people would have no option other than just use it.
After all, in spite of all hate for Windows XP, Vista or 7, there was hardly any year of GNU/Linux desktop.
By the way, the new Office will be store only on Windows 10.
Many people prefer software that works. My experience with the newer APIs is that they are on average less reliable, more quirky, less thought through and battle tested. I think the larger problem is that the current staff cannot produce works with the same quality of the Microsoft of 10 or 20 years ago. So of course they cannot compete with their own legacy.
(Disclaimer: I was at MSFT from 2008-2011.)
> By the way, the new Office will be store only on Windows 10.
Good for Office. I'm sure it will work fantastically.
No, because UWP is .NET done right, what was supposed to be COM Runtime, before Java made them create the CLR instead.
AOT compilation to native code, using a high performance object model with productive programming languages, object oriented, instead of plain old rusty C.
«Let's port Photoshop to electron» not
As awful as Windows 10's user experience is, it is still miles better than any of the (far too many) Linux Desktops. Linux Desktop evangelists who only ever develop web software and basically use the browser as their OS will continue to scratch their heads and wonder why their argument of "your use case isn't what we designed for!" isn't convincing anyone to switch.
That's pretty much a game-over for UWP in the gaming world.
Everyone I know still buys from retail, as they care to have something physical.
Also UWP has the XBOX titles, and if Microsoft really wanted they could just pull all their titles out of Steam, assuming whatever contracts they have in place make it possible.
It would seem that "Everyone" you know is not a very representative sample then.
They don't need to be. Steam is a serious player in games distribution, and if avoiding certain APIs is necessary to publish on Steam, that's what developers will do. (Or rather, it's what they will continue to do.)
Same for uPlay, Origin, and whatever it was that Rockstar made. No-one uses Microsoft's app-store for distributing retail games, and that isn't about to change, even if Microsoft hold their own technologies hostage.
1: https://www.google.com/amp/s/www.forbes.com/sites/oliverchia...
2: https://www.statista.com/statistics/190225/digital-and-physi...
The selling point for developing on Windows is that you can mostly do anything and the Store is a sandbox. Developers aren’t going to want to get into the sandbox. And that’s ignoring the situation Microsoft has created where nobody wants to invest in new platforms because Microsoft keeps abandoning them.
https://en.wikipedia.org/wiki/Category:Discontinued_Microsof...
there's also:
Groove Streaming Music
Microsoft Office Groove
Access Services for SharePoint Online
Microsoft Continuum
Skype for Business
Kinect Adapter
Microsoft Band
Xbox One TV DVR
Kinect Xbox One
Kinect Windows
Wunderlist
Sunset
Games for Windows
Silverlight
Zune
Kin
XNA
PlaysForSure
Flight Sim
Expression Suite
SteadyState
Windows RT
Windows Phone 10
Windows Phone 8.1
Windows Phone 7
Forefront
Front Page
Money
Please add any that Wikipedia and I have missed.https://en.wikipedia.org/wiki/Microsoft_Forefront_Threat_Man...
Good riddance.
Microsoft Forefront Threat Management Gateway
Microsoft Forefront Unified Access Gateway
Microsoft Forefront Identity Manager
Microsoft Proxy Server
Windows Essential Business Server
Microsoft Robotics Developer Studio
Microsoft BackOffice Server
Content Management Server
Microsoft SNA Server
Microsoft Site Server
Microsoft Merchant Server
Microsoft Groove Server
System Center Capacity Planner
Microsoft Commerce Server
Microsoft SharePoint Workspace
Microsoft InfoPath
Microsoft Office Document Imaging
Microsoft Office Document Scanning
Microsoft PhotoDraw 2000
Microsoft Photo Editor
Microsoft Schedule Plus
Microsoft Virtual PC
Microsoft Vizact 2000
Microsoft Data Analyzer 2002
Microsoft Ofice Assistant
Microsoft SharePoint Designer
Microsoft Office InterConnect
Microsoft Office Picture Manager
Microsoft Entourage
Microsoft Office Forms Server:
Microsoft Office Project Portfolio Server
Microsoft Office PerformancePoint Server
Office Live Small Business
Office Live Workspace
Office Live MeetingFWIW:
"Microsoft is going all in on Teams and plans to phase out Skype for Business"
https://techcrunch.com/2017/09/25/microsoft-is-going-all-in-...
https://techcrunch.com/2017/04/19/microsoft-to-shut-down-wun...
Another reason for developers to avoid UWP.
Meanwhile Wine developers are working on vkd3d for D3D12 → Vulkan translation: https://source.winehq.org/git/vkd3d.git/
"Manipulation of Direct3D libraries in multi-player games may be considered cheating and can get your account banned. This may also apply to single-player games with an embedded or dedicated multiplayer portion. Use at your own risk."